Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
Render Aavegotchi assets by deriving renderer hashes from Goldsky Base core data and calling POST /api/renderer/batch on www.aavegotchi.com. Use when the use...
Render Aavegotchi assets by deriving renderer hashes from Goldsky Base core data and calling POST /api/renderer/batch on www.aavegotchi.com. Use when the use...
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Then review README.md for any prerequisites, environment setup, or post-install checks. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Then review README.md for any prerequisites, environment setup, or post-install checks. Summarize what changed and any follow-up checks I should run.
Render gotchi assets from token data and renderer batch APIs.
Accept either tokenId or inventory URL with id=<tokenId>. Target Base by default (chainId=8453).
Return derived renderer hash. Return /api/renderer/batch HTTP status. Save raw batch JSON to disk. Save PNG_Full and PNG_Headshot to disk when available. Return GLB_3DModel availability and URL when present.
Extract tokenId from direct input or inventory URL. Query Goldsky Base core subgraph: https://api.goldsky.com/api/public/project_cmh3flagm0001r4p25foufjtt/subgraphs/aavegotchi-core-base/prod/gn Derive hash in renderer format: <Collateral>-<EyeShape>-<EyeColor>-<Body>-<Face>-<Eyes>-<Head>-<RightHand>-<LeftHand>-<Pet> Kick off render with POST https://www.aavegotchi.com/api/renderer/batch using: force: true verify: false renderTypes: ["PNG_Full", "PNG_Headshot", "GLB_3DModel"] Poll POST /api/renderer/batch with verify: true until availability.exists=true for all requested render types or timeout. Download proxyUrls.PNG_Full and proxyUrls.PNG_Headshot only when corresponding availability.exists=true. Return the hash, kickoff + verify responses, poll summary, and saved artifact paths.
Run the bundled script: node scripts/render-gotchi-bypass.mjs --token-id 6741 Or pass an inventory URL: node scripts/render-gotchi-bypass.mjs \ --inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741" Use --out-dir /tmp to control artifact location (default: /tmp). Optional polling controls: --poll-attempts 18 --poll-interval-ms 10000
Always return: tokenId hash Kickoff status, verify status, and raw JSON paths Poll summary (pollAttempts, pollIntervalMs, renderReady) PNG_Full and PNG_Headshot output paths (or missing reason) GLB_3DModel availability and URL when present
If Goldsky returns no gotchi, verify tokenId and Base context. If batch returns hash-format 400, verify eye mappings and right/left wearable order (index4 then index5). If availability.exists is false, ensure kickoff used force:true, then keep polling verify:true until timeout. If endpoint returns 404, verify production deployment state.
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