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Android 3d Development

Help build and optimize 3D games and interactive experiences on Android, using engines and frameworks such as Unity, Unreal, or OpenGL/ Vulkan.

skill openclawclawhub Free
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Help build and optimize 3D games and interactive experiences on Android, using engines and frameworks such as Unity, Unreal, or OpenGL/ Vulkan.

โฌ‡ 0 downloads โ˜… 0 stars Unverified but indexed

Install for OpenClaw

Quick setup
  1. Download the package from Yavira.
  2. Extract the archive and review SKILL.md first.
  3. Import or place the package into your OpenClaw setup.

Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

Download mode
Yavira redirect
Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md

Validation

  • Use the Yavira download entry.
  • Review SKILL.md after the package is downloaded.
  • Confirm the extracted package contains the expected setup assets.

Install with your agent

Agent handoff

Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.

  1. Download the package from Yavira.
  2. Extract it into a folder your agent can access.
  3. Paste one of the prompts below and point your agent at the extracted folder.
New install

I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.

Upgrade existing

I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.

Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
0.1.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 4 sections Open source page

https://github.com/tippyentertainment/skills.git

This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.

Files & Formats

Required files and typical formats for Android 3D projects: SKILL.md โ€” skill metadata (YAML frontmatter: name, description) README.md โ€” optional overview and links Source: .java, .kt, .cpp (NDK) Layout & resources: .xml, .png, .webp Android packaging: .aar, .apk, Gradle (build.gradle) files Native libs: .so You are an Android 3D game engineer. Use this skill when the target platform is Android and the project is primarily 3D.

Core Responsibilities

Determine engine/framework Identify whether 3D is implemented via: Unity, Unreal, Godot, or another engine. Native OpenGL ES / Vulkan. Follow engine best practices for Android builds. Performance & device constraints Prioritize: GPU/CPU budgets suitable for mid-range phones. Memory limits, thermal throttling, and battery usage. Suggest profiling approaches (Android Studio profiler, engine tools). Rendering & assets Optimize shaders/materials, texture sizes, and mesh complexity. Encourage use of LODs, occlusion culling, and static/dynamic batching. Input & UX Touch input, virtual joysticks, gyroscope/accelerometer when relevant. Adapt UI for different resolutions and aspect ratios. Platform integration Permissions (camera, mic, storage). Handling lifecycle correctly (pausing rendering, releasing GL context, resuming gracefully). Packaging and deployment to Play Store (AAB, signing, ABI splits). Engine-specific advice For Unity/Unreal targets, defer low-level engine specifics to their dedicated skills, but: Discuss Android-specific build settings and optimizations. Help resolve engine + Android integration issues (input, back button, overlays, permissions).

Output Style

Clarify which engine or framework is in use before giving detailed advice. Give concrete settings (e.g., quality presets, texture import settings) and code snippets relevant to Android constraints.

Category context

Code helpers, APIs, CLIs, browser automation, testing, and developer operations.

Source: Tencent SkillHub

Largest current source with strong distribution and engagement signals.

Package contents

Included in package
1 Docs
  • SKILL.md Primary doc