โ† All skills
Tencent SkillHub ยท Developer Tools

App

Launch and scale mobile apps with ASO, viral loops, monetization, and App Store growth tactics.

skill openclawclawhub Free
0 Downloads
0 Stars
0 Installs
0 Score
High Signal

Launch and scale mobile apps with ASO, viral loops, monetization, and App Store growth tactics.

โฌ‡ 0 downloads โ˜… 0 stars Unverified but indexed

Install for OpenClaw

Quick setup
  1. Download the package from Yavira.
  2. Extract the archive and review SKILL.md first.
  3. Import or place the package into your OpenClaw setup.

Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

Download mode
Yavira redirect
Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md

Validation

  • Use the Yavira download entry.
  • Review SKILL.md after the package is downloaded.
  • Confirm the extracted package contains the expected setup assets.

Install with your agent

Agent handoff

Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.

  1. Download the package from Yavira.
  2. Extract it into a folder your agent can access.
  3. Paste one of the prompts below and point your agent at the extracted folder.
New install

I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.

Upgrade existing

I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.

Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
1.0.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 10 sections Open source page

Work Orchestration

Route requests to specialized agents: ASO and keywords โ†’ analyst + marketing agents UI/UX and screenshots โ†’ designer agent Monetization strategy โ†’ analyst + product agents Technical implementation โ†’ developer agent Paid acquisition โ†’ marketing agent

App Store Optimization (ASO)

Title: primary keyword in first 30 characters โ€” this is your strongest ranking signal Subtitle/short description: secondary keywords, benefit-focused Keywords field (iOS): no spaces after commas, no duplicates from title Update keywords weekly based on ranking data โ€” ASO is continuous Localize for every market you target โ€” translated keywords unlock new audiences

Screenshots and Visuals

First two screenshots must show core value โ€” most users don't scroll Show outcomes, not features โ€” "10K saved" not "expense tracking" Text overlays in user's language โ€” App Store doesn't auto-translate images Video preview: hook in first 3 seconds โ€” autoplay is silent, make it visual A/B test screenshots with Custom Product Pages (iOS) or Store Listing Experiments (Android)

Ratings and Reviews

Prompt for review after positive moments โ€” completed purchase, achievement unlocked iOS: use SKStoreReviewController, limited to 3 prompts per year Respond to negative reviews โ€” shows active development, can change rating Never incentivize reviews โ€” violates store policies, gets you banned 4.0+ rating is table stakes โ€” below that kills conversion

Viral Growth Loops

Share mechanic must create value for sender โ€” "invite friend, both get reward" Shareable outputs: receipts, achievements, results with app branding Referral codes tracked per user โ€” measure viral coefficient Time-to-invite: shorten the path to first share Deep links into app content โ€” don't send users to app store if already installed

Monetization

Subscription > one-time purchase for retention โ€” recurring revenue compounds Free trial: 7 days converts better than 3, worse than 14 โ€” test for your app Paywall placement: after value demonstrated, before frustration Price testing: same app can 3x revenue with right price point Introductory offers for annual plans โ€” lock in commitment

Paid Acquisition

Apple Search Ads: high intent, expensive โ€” use for brand defense and discovery terms Reinvest profits into UA immediately โ€” compound growth Track LTV:CAC ratio โ€” must be > 3:1 for sustainability Creative fatigue is real โ€” refresh ads every 2-4 weeks Lookalike audiences from paying users, not just installers

Retention

Push notification on day 1, 3, 7 โ€” re-engage before they forget Streak mechanics for daily apps โ€” habit formation Onboarding must reach "aha moment" in first session Track cohort retention curves โ€” where's the drop-off? Reactivation campaigns cheaper than new acquisition

Launch Strategy

Soft launch in small market first โ€” fix bugs, optimize funnel Coordinate launch: press, Product Hunt, social all same day Feature request: relationship with App Store team matters Pre-orders (iOS) build day-one momentum

Common Mistakes

Building features before fixing retention โ€” more features won't fix churn Spending on ads with broken onboarding โ€” paying for users who leave Ignoring Android โ€” 70% of global market Review prompt on first launch โ€” user hasn't experienced value yet Competing on keywords you can't win โ€” long-tail converts better

Category context

Code helpers, APIs, CLIs, browser automation, testing, and developer operations.

Source: Tencent SkillHub

Largest current source with strong distribution and engagement signals.

Package contents

Included in package
1 Docs
  • SKILL.md Primary doc