Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
Build consumer apps with validated demand, sustainable unit economics, and growth loops that compound.
Build consumer apps with validated demand, sustainable unit economics, and growth loops that compound.
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
TopicFileMonetization models & paywall designmonetization.mdUnit economics (CAC, LTV, payback)economics.mdGrowth loops & acquisition channelsgrowth.mdRetention benchmarks by categorybenchmarks.md
StageFocusKey MetricPre-PMFActivation + RetentionD7 retention > 20%Post-PMFAcquisition + ConversionCAC payback < 6 monthsScalingLTV optimization + LoopsLTV:CAC > 3:1
Consumer products win or lose in the first 30 seconds: Is there a hook? (emotional trigger, curiosity, benefit) How many taps to value? (target: โค3) Is signup deferred until after value shown?
Activation: % reaching "aha moment" in first session Retention: D1/D7/D30 by acquisition cohort Monetization: Conversion rate, ARPU, payback period Referral: Viral coefficient (K-factor), organic vs paid ratio
Building for power users โ The 80% casual users pay the bills Generous freemium โ If free tier solves the problem, why upgrade? Vanity metrics โ MAU without defining "active" hides churn B2B thinking โ Long onboarding, feature demos, rational appeals Ignoring emotions โ Status, FOMO, delight drive consumer behavior Late paywall โ Users habituate to free before seeing upgrade value
For any B2C decision, apply this framework: Validate demand first โ Search Reddit/Twitter/forums for complaints about the problem Design monetization early โ Model matters more than price initially Define activation moment โ What must happen for user to "get it"? Plan growth loop โ Paid-only doesn't scale; what compounds? Set kill metrics โ Below what retention do you pivot?
Writing, remixing, publishing, visual generation, and marketing content production.
Largest current source with strong distribution and engagement signals.