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Macos Spm App Packaging

Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.

skill openclawclawhub Free
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Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.

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Install for OpenClaw

Quick setup
  1. Download the package from Yavira.
  2. Extract the archive and review SKILL.md first.
  3. Import or place the package into your OpenClaw setup.

Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

Download mode
Yavira redirect
Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md, assets/templates/bootstrap/Package.swift, assets/templates/bootstrap/Sources/MyApp/main.swift, assets/templates/bootstrap/version.env, assets/templates/build_icon.sh, assets/templates/compile_and_run.sh

Validation

  • Use the Yavira download entry.
  • Review SKILL.md after the package is downloaded.
  • Confirm the extracted package contains the expected setup assets.

Install with your agent

Agent handoff

Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.

  1. Download the package from Yavira.
  2. Extract it into a folder your agent can access.
  3. Paste one of the prompts below and point your agent at the extracted folder.
New install

I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.

Upgrade existing

I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.

Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
1.0.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 4 sections Open source page

Overview

Bootstrap a complete SwiftPM macOS app folder, then build, package, and run it without Xcode. Use assets/templates/bootstrap/ for the starter layout and references/packaging.md + references/release.md for packaging and release details.

Two-Step Workflow

Bootstrap the project folder Copy assets/templates/bootstrap/ into a new repo. Rename MyApp in Package.swift, Sources/MyApp/, and version.env. Customize APP_NAME, BUNDLE_ID, and versions. Build, package, and run the bootstrapped app Copy scripts from assets/templates/ into your repo (for example, Scripts/). Build/tests: swift build and swift test. Package: Scripts/package_app.sh. Run: Scripts/compile_and_run.sh (preferred) or Scripts/launch.sh. Release (optional): Scripts/sign-and-notarize.sh and Scripts/make_appcast.sh. Tag + GitHub release (optional): create a git tag, upload the zip/appcast to the GitHub release, and publish.

Templates

assets/templates/package_app.sh: Build binaries, create the .app bundle, copy resources, sign. assets/templates/compile_and_run.sh: Dev loop to kill running app, package, launch. assets/templates/build_icon.sh: Generate .icns from an Icon Composer file (requires Xcode install). assets/templates/sign-and-notarize.sh: Notarize, staple, and zip a release build. assets/templates/make_appcast.sh: Generate Sparkle appcast entries for updates. assets/templates/setup_dev_signing.sh: Create a stable dev code-signing identity. assets/templates/launch.sh: Simple launcher for a packaged .app. assets/templates/version.env: Example version file consumed by packaging scripts. assets/templates/bootstrap/: Minimal SwiftPM macOS app skeleton (Package.swift, Sources/, version.env).

Notes

Keep entitlements and signing configuration explicit; edit the template scripts instead of reimplementing. Remove Sparkle steps if you do not use Sparkle for updates. Sparkle relies on the bundle build number (CFBundleVersion), so BUILD_NUMBER in version.env must increase for each update. For menu bar apps, set MENU_BAR_APP=1 when packaging to emit LSUIElement in Info.plist.

Category context

Code helpers, APIs, CLIs, browser automation, testing, and developer operations.

Source: Tencent SkillHub

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Package contents

Included in package
3 Assets2 Scripts1 Docs
  • SKILL.md Primary doc
  • assets/templates/build_icon.sh Scripts
  • assets/templates/compile_and_run.sh Scripts
  • assets/templates/bootstrap/Package.swift Assets
  • assets/templates/bootstrap/Sources/MyApp/main.swift Assets
  • assets/templates/bootstrap/version.env Assets