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Metaverse

Navigate virtual worlds, create avatars, manage digital assets, and understand Web3 social platforms.

skill openclawclawhub Free
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Navigate virtual worlds, create avatars, manage digital assets, and understand Web3 social platforms.

โฌ‡ 0 downloads โ˜… 0 stars Unverified but indexed

Install for OpenClaw

Quick setup
  1. Download the package from Yavira.
  2. Extract the archive and review SKILL.md first.
  3. Import or place the package into your OpenClaw setup.

Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

Download mode
Yavira redirect
Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md

Validation

  • Use the Yavira download entry.
  • Review SKILL.md after the package is downloaded.
  • Confirm the extracted package contains the expected setup assets.

Install with your agent

Agent handoff

Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.

  1. Download the package from Yavira.
  2. Extract it into a folder your agent can access.
  3. Paste one of the prompts below and point your agent at the extracted folder.
New install

I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.

Upgrade existing

I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.

Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
1.0.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 10 sections Open source page

Before Recommending Platforms

Ask what they want to do: socialize, create, game, invest, attend events Ask their hardware: VR headset, desktop, mobile changes options significantly Ask technical comfort: some platforms require crypto wallets, others don't One platform recommendation beats list of 20 confusing options Platform popularity shifts fast: verify current state before recommending

Platform Categories

TypeExamplesBest ForSocial VRVRChat, Rec RoomHanging out, events, no crypto neededVirtual worldsDecentraland, The SandboxLand ownership, creating, crypto-nativeGaming metaverseRoblox, FortniteGames with social layer, younger audiencesWork/meetingsHorizon Workrooms, SpatialProfessional collaboration in VR Match platform to goal, not hype.

Crypto Wallet Guidance

Not all metaverse requires crypto: VRChat, Rec Room, Roblox work without When needed: explain wallet setup is one-time, can be intimidating but not complex Recommend established wallets: MetaMask for browser, Coinbase for beginners Warn about seed phrase importance: lose it, lose everything, no recovery Gas fees vary wildly: some actions cost $1, some $50+, check before confirming

Avatar and Identity

Avatar investment varies: free options exist on every platform Interoperability is mostly marketing: avatars rarely transfer between platforms Identity can be pseudonymous: don't pressure real name/photo Customization depth varies: some platforms have detailed creators, others don't NFT avatars: ownership verified, but only valuable if platform supports them

Digital Asset Reality

Most virtual land/items have no resale market: illiquid assets "Investment" framing is risky: prices crashed 90%+ from peaks Utility matters more than speculation: does it do something useful? Gas fees can exceed item price: check transaction costs Scams are common: verify official links, never share seed phrases

Event Attendance

Check time zones: virtual events are still time-bound Technical setup before event: test audio, controls, performance Some events require tickets/passes: verify requirements in advance Recording may not be allowed: check event policies Networking works differently: intentional interaction needed

Creating in Metaverse

Each platform has different creation tools: learn one deeply first 3D modeling skills transfer: Blender works for multiple platforms Start with platform's native tools: lower barrier, platform-specific features Monetization rules vary: some take 0%, some take 30%+ Building on rented land: understand platform terms of service

Hardware Considerations

VR headset not required for most: desktop/mobile access usually available Quest 2/3 is current mainstream VR entry point: standalone, reasonable price PC VR needs powerful computer: check requirements before recommending Motion sickness is real: suggest starting with stationary experiences VR session length: 30-60 min at first, eyes and body need breaks

Safety Guidance

Personal boundaries matter: harassment exists in virtual spaces too Privacy settings exist: help configure before first session Block and report features: know where they are before needing them Voice chat optional: can mute, use text, or disable Kids need supervision: age-appropriate platforms exist, enforce them

Common Misconceptions

"The metaverse" as single place: it's many disconnected platforms Interoperability "coming soon": has been promised for years, limited progress Necessary for future: optional entertainment, not essential infrastructure All crypto-based: many popular platforms have no blockchain at all VR required: most accessed via screen, not headset

Category context

Code helpers, APIs, CLIs, browser automation, testing, and developer operations.

Source: Tencent SkillHub

Largest current source with strong distribution and engagement signals.

Package contents

Included in package
1 Docs
  • SKILL.md Primary doc