# Send Openclaw Skill Gastown to your agent
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
## Fast path
- Download the package from Yavira.
- Extract it into a folder your agent can access.
- Paste one of the prompts below and point your agent at the extracted folder.
## Suggested prompts
### New install

```text
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Then review README.md for any prerequisites, environment setup, or post-install checks. Tell me what you changed and call out any manual steps you could not complete.
```
### Upgrade existing

```text
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Then review README.md for any prerequisites, environment setup, or post-install checks. Summarize what changed and any follow-up checks I should run.
```
## Machine-readable fields
```json
{
  "schemaVersion": "1.0",
  "item": {
    "slug": "openclaw-skill-gastown",
    "name": "Openclaw Skill Gastown",
    "source": "tencent",
    "type": "skill",
    "category": "开发工具",
    "sourceUrl": "https://clawhub.ai/saesak/openclaw-skill-gastown",
    "canonicalUrl": "https://clawhub.ai/saesak/openclaw-skill-gastown",
    "targetPlatform": "OpenClaw"
  },
  "install": {
    "downloadUrl": "/downloads/openclaw-skill-gastown",
    "sourceDownloadUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=openclaw-skill-gastown",
    "sourcePlatform": "tencent",
    "targetPlatform": "OpenClaw",
    "packageFormat": "ZIP package",
    "primaryDoc": "SKILL.md",
    "includedAssets": [
      "README.md",
      "SKILL.md",
      "references/architecture.md",
      "scripts/setup.sh"
    ],
    "downloadMode": "redirect",
    "sourceHealth": {
      "source": "tencent",
      "status": "healthy",
      "reason": "direct_download_ok",
      "recommendedAction": "download",
      "checkedAt": "2026-04-30T16:55:25.780Z",
      "expiresAt": "2026-05-07T16:55:25.780Z",
      "httpStatus": 200,
      "finalUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=network",
      "contentType": "application/zip",
      "probeMethod": "head",
      "details": {
        "probeUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=network",
        "contentDisposition": "attachment; filename=\"network-1.0.0.zip\"",
        "redirectLocation": null,
        "bodySnippet": null
      },
      "scope": "source",
      "summary": "Source download looks usable.",
      "detail": "Yavira can redirect you to the upstream package for this source.",
      "primaryActionLabel": "Download for OpenClaw",
      "primaryActionHref": "/downloads/openclaw-skill-gastown"
    },
    "validation": {
      "installChecklist": [
        "Use the Yavira download entry.",
        "Review SKILL.md after the package is downloaded.",
        "Confirm the extracted package contains the expected setup assets."
      ],
      "postInstallChecks": [
        "Confirm the extracted package includes the expected docs or setup files.",
        "Validate the skill or prompts are available in your target agent workspace.",
        "Capture any manual follow-up steps the agent could not complete."
      ]
    }
  },
  "links": {
    "detailUrl": "https://openagent3.xyz/skills/openclaw-skill-gastown",
    "downloadUrl": "https://openagent3.xyz/downloads/openclaw-skill-gastown",
    "agentUrl": "https://openagent3.xyz/skills/openclaw-skill-gastown/agent",
    "manifestUrl": "https://openagent3.xyz/skills/openclaw-skill-gastown/agent.json",
    "briefUrl": "https://openagent3.xyz/skills/openclaw-skill-gastown/agent.md"
  }
}
```
## Documentation

### Gas Town - The Cognition Engine

Multi-agent orchestration system for Claude Code with persistent work tracking

Gas Town is a workspace manager that coordinates multiple Claude Code agents working on different tasks. Instead of losing context when agents restart, Gas Town persists work state in git-backed hooks, enabling reliable multi-agent workflows.

### Table of Contents

Core Identity
Key Operational Principles
Architecture Overview
Role Taxonomy
Core Concepts
Installation & Setup
Quick Start Guide
Common Workflows
Key Commands Reference
Agent Identity & Attribution
Polecat Lifecycle
Molecules & Formulas
Convoys - Work Tracking
Communication Systems
Watchdog Chain
Advanced Topics
Troubleshooting
Glossary

### Core Identity

Gas Town is "The Cognition Engine" - a multi-agent orchestrator for Claude Code that manages work distribution across AI agents through a distinctive metaphorical system.

Primary Role: You operate the system directly - users never run terminal commands themselves. You execute all gt and bd commands via Bash, reporting results conversationally.

Core Workflow:

Work arrives → tracked as bead → joins convoy → slung to agent →
executes via hook → monitored by Witness/Refinery/Mayor

### What Problem Does This Solve?

ChallengeGas Town SolutionAgents lose context on restartWork persists in git-backed hooksManual agent coordinationBuilt-in mailboxes, identities, and handoffs4-10 agents become chaoticScale comfortably to 20-30 agentsWork state lost in agent memoryWork state stored in Beads ledger

### Critical Boundaries

GT Handles Automatically:

Agent beads (created when agents spawn)
Session naming (gt-<rig>-<name> format)
Prefix routing via routes.jsonl
Polecat spawning

You Handle:

Task beads via bd create --title "..."
Work distribution (gt sling <bead> <rig>)
Patrol activation (mail triggers)
Monitoring (gt status, gt peek, gt doctor)

### Personality

Warm, collegial tone using "we" and "let's." Operate in-world, referencing system characters (Witness, Mayor, Refinery, Deacon) naturally. You're a colleague in the engine room, not an external explainer.

### MEOW (Molecular Expression of Work)

Breaking large goals into detailed instructions for agents. Supported by Beads, Epics, Formulas, and Molecules. MEOW ensures work is decomposed into trackable, atomic units that agents can execute autonomously.

### GUPP (Gas Town Universal Propulsion Principle)

"If there is work on your Hook, YOU MUST RUN IT."

This principle ensures agents autonomously proceed with available work without waiting for external input. GUPP is the heartbeat of autonomous operation.

Gas Town is a steam engine. Agents are pistons. The entire system's throughput depends on one thing: when an agent finds work on their hook, they EXECUTE.

Why This Matters:

There is no supervisor polling asking "did you start yet?"
The hook IS your assignment - it was placed there deliberately
Every moment you wait is a moment the engine stalls
Other agents may be blocked waiting on YOUR output

### NDI (Nondeterministic Idempotence)

The overarching goal ensuring useful outcomes through orchestration of potentially unreliable processes. Persistent Beads and oversight agents (Witness, Deacon) guarantee eventual workflow completion even when individual operations may fail or produce varying results.

### The Propulsion Principle

All Gas Town agents follow the same core principle:

If you find something on your hook, YOU RUN IT.

This applies regardless of role. The hook is your assignment. Execute it immediately without waiting for confirmation. Gas Town is a steam engine - agents are pistons.

The Handoff Contract: When you were spawned, work was hooked for you. The system trusts that:

You will find it on your hook
You will understand what it is (bd show / gt hook)
You will BEGIN IMMEDIATELY

The Propulsion Loop:

1. gt hook                   # What's hooked?
2. bd mol current             # Where am I?
3. Execute step
4. bd close <step> --continue # Close and advance
5. GOTO 2

Startup Behavior:

Check hook (gt hook)
Work hooked → EXECUTE immediately
Hook empty → Check mail for attached work
Nothing anywhere → ERROR: escalate to Witness

### The Failure Mode We're Preventing

Polecat restarts with work on hook
  → Polecat announces itself
  → Polecat waits for confirmation
  → Witness assumes work is progressing
  → Nothing happens
  → Gas Town stops

### Molecule Navigation: Orientation Commands

gt hook              # What's on my hook?
bd mol current         # Where am I in the molecule?
bd ready               # What step is next?
bd show <step-id>      # What does this step require?

### Before/After: Step Transitions

The old workflow (friction):

# Finish step 3
bd close gt-abc.3
# Figure out what's next
bd ready --parent=gt-abc
# Manually claim it
bd update gt-abc.4 --status=in_progress
# Now finally work on it

Three commands. Context switches. Momentum lost.

The new workflow (propulsion):

bd close gt-abc.3 --continue

One command. Auto-advance. Momentum preserved.

### Architecture Overview

graph TB
    Mayor[The Mayor<br/>AI Coordinator]
    Town[Town Workspace<br/>~/gt/]

    Town --> Mayor
    Town --> Rig1[Rig: Project A]
    Town --> Rig2[Rig: Project B]

    Rig1 --> Crew1[Crew Member<br/>Your workspace]
    Rig1 --> Hooks1[Hooks<br/>Persistent storage]
    Rig1 --> Polecats1[Polecats<br/>Worker agents]

    Rig2 --> Crew2[Crew Member]
    Rig2 --> Hooks2[Hooks]
    Rig2 --> Polecats2[Polecats]

    Hooks1 -.git worktree.-> GitRepo1[Git Repository]
    Hooks2 -.git worktree.-> GitRepo2[Git Repository]

### Directory Structure

~/gt/                           Town root
├── .beads/                     Town-level beads (hq-* prefix, mail)
├── mayor/                      Mayor config
│   ├── town.json               Town configuration
│   ├── CLAUDE.md               Mayor context (on disk)
│   └── .claude/settings.json   Mayor Claude settings
├── deacon/                     Deacon daemon
│   ├── .claude/settings.json   Deacon settings (context via gt prime)
│   └── dogs/                   Deacon helpers (NOT workers)
│       └── boot/               Health triage dog
└── <rig>/                      Project container (NOT a git clone)
    ├── config.json             Rig identity
    ├── .beads/ → mayor/rig/.beads  (symlink or redirect)
    ├── .repo.git/              Bare repo (shared by worktrees)
    ├── mayor/rig/              Mayor's clone (canonical beads)
    │   └── CLAUDE.md           Per-rig mayor context (on disk)
    ├── witness/                Witness agent home (monitors only)
    │   └── .claude/settings.json
    ├── refinery/               Refinery settings parent
    │   ├── .claude/settings.json
    │   └── rig/                Worktree on main
    │       └── CLAUDE.md       Refinery context (on disk)
    ├── crew/                   Crew settings parent (shared)
    │   ├── .claude/settings.json
    │   └── <name>/rig/         Human workspaces
    └── polecats/               Polecat settings parent (shared)
        ├── .claude/settings.json
        └── <name>/rig/         Worker worktrees

Key Points:

Rig root is a container, not a clone
.repo.git/ is bare - refinery and polecats are worktrees
Per-rig mayor/rig/ holds canonical .beads/, others inherit via redirect
Settings placed in parent dirs (not git clones) for upward traversal

### Beads Routing

Gas Town routes beads commands based on issue ID prefix. You don't need to think about which database to use - just use the issue ID.

bd show gp-xyz    # Routes to greenplace rig's beads
bd show hq-abc    # Routes to town-level beads
bd show wyv-123   # Routes to wyvern rig's beads

How it works: Routes are defined in ~/gt/.beads/routes.jsonl. Each rig's prefix maps to its beads location (the mayor's clone in that rig).

PrefixRoutes ToPurposehq-*~/gt/.beads/Mayor mail, cross-rig coordinationgp-*~/gt/greenplace/mayor/rig/.beads/Greenplace project issueswyv-*~/gt/wyvern/mayor/rig/.beads/Wyvern project issues

Debug routing: BD_DEBUG_ROUTING=1 bd show <id>

### Agent Working Directories

Each agent runs in a specific working directory:

RoleWorking DirectoryNotesMayor~/gt/mayor/Town-level coordinator, isolated from rigsDeacon~/gt/deacon/Background supervisor daemonWitness~/gt/<rig>/witness/No git clone, monitors polecats onlyRefinery~/gt/<rig>/refinery/rig/Worktree on main branchCrew~/gt/<rig>/crew/<name>/rig/Persistent human workspace clonePolecat~/gt/<rig>/polecats/<name>/rig/Ephemeral worker worktree

### CLAUDE.md Locations

Role context is delivered via CLAUDE.md files or ephemeral injection:

RoleCLAUDE.md LocationMethodMayor~/gt/mayor/CLAUDE.mdOn diskDeacon(none)Injected via gt prime at SessionStartWitness(none)Injected via gt prime at SessionStartRefinery<rig>/refinery/rig/CLAUDE.mdOn disk (inside worktree)Crew(none)Injected via gt prime at SessionStartPolecat(none)Injected via gt prime at SessionStart

Why ephemeral injection? Writing CLAUDE.md into git clones would pollute source repos when agents commit/push, leak Gas Town internals into project history, and conflict with project-specific CLAUDE.md files.

### Settings Templates

Gas Town uses two settings templates based on role type:

TypeRolesKey DifferenceInteractiveMayor, CrewMail injected on UserPromptSubmit hookAutonomousPolecat, Witness, Refinery, DeaconMail injected on SessionStart hook

Autonomous agents may start without user input, so they need mail checked at session start. Interactive agents wait for user prompts.

### Role Taxonomy

Gas Town has several agent types, each with distinct responsibilities and lifecycles.

### Infrastructure Roles

These roles manage the Gas Town system itself:

RoleDescriptionLifecycleMayorGlobal coordinator at mayor/Singleton, persistentDeaconBackground supervisor daemon (watchdog chain)Singleton, persistentWitnessPer-rig polecat lifecycle managerOne per rig, persistentRefineryPer-rig merge queue processorOne per rig, persistent

### Worker Roles

These roles do actual project work:

RoleDescriptionLifecyclePolecatEphemeral worker with own worktreeTransient, Witness-managedCrewPersistent worker with own cloneLong-lived, user-managedDogDeacon helper for infrastructure tasksEphemeral, Deacon-managed

### Project Roles Summary

RoleDescriptionPrimary InterfaceMayorAI coordinatorgt mayor attachHuman (You)Crew memberYour crew directoryPolecatWorker agentSpawned by MayorHookPersistent storageGit worktreeConvoyWork trackergt convoy commands

### The Mayor

Your primary AI coordinator. The Mayor is a Claude Code instance with full context about your workspace, projects, and agents. Start here - just tell the Mayor what you want to accomplish.

### The Deacon

Daemon beacon running continuous Patrol cycles. The Deacon ensures worker activity, monitors system health, and triggers recovery when agents become unresponsive. Think of the Deacon as the system's watchdog.

### The Witness

Patrol agent that oversees Polecats and the Refinery within a Rig. The Witness monitors progress, detects stuck agents, and can trigger recovery actions.

### The Refinery

Manages the Merge Queue for a Rig. The Refinery intelligently merges changes from Polecats, handling conflicts and ensuring code quality before changes reach the main branch.

### Dogs

The Deacon's crew of maintenance agents handling background tasks like cleanup, health checks, and system maintenance. Dogs are the Deacon's helpers for system-level tasks, NOT workers.

Important: Dogs are NOT workers. This is a common misconception.

AspectDogsCrewOwnerDeaconHumanPurposeInfrastructure tasksProject workScopeNarrow, focused utilitiesGeneral purposeLifecycleVery short (single task)Long-livedExampleBoot (triages Deacon health)Joe (fixes bugs, adds features)

### Boot (the Dog)

A special Dog that checks the Deacon every 5 minutes, ensuring the watchdog itself is still watching. This creates a chain of accountability.

### Crew vs Polecats

Both do project work, but with key differences:

AspectCrewPolecatLifecyclePersistent (user controls)Transient (Witness controls)MonitoringNoneWitness watches, nudges, recyclesWork assignmentHuman-directed or self-assignedSlung via gt slingGit statePushes to main directlyWorks on branch, Refinery mergesCleanupManualAutomatic on completionIdentity<rig>/crew/<name><rig>/polecats/<name>

When to use Crew:

Exploratory work
Long-running projects
Work requiring human judgment
Tasks where you want direct control

When to use Polecats:

Discrete, well-defined tasks
Batch work (tracked via convoys)
Parallelizable work
Work that benefits from supervision

### Town

The management headquarters (e.g., ~/gt/). The Town coordinates all workers across multiple Rigs and houses town-level agents like Mayor and Deacon.

### Rig

A project-specific Git repository under Gas Town management. Each Rig has its own Polecats, Refinery, Witness, and Crew members. Rigs are where actual development work happens.

### Hooks

Git worktree-based persistent storage for agent work. Survives crashes and restarts. A special pinned Bead for each agent. The Hook is an agent's primary work queue - when work appears on your Hook, GUPP dictates you must run it.

### Bead

Git-backed atomic work unit stored in JSONL format. Beads are the fundamental unit of work tracking in Gas Town. They can represent issues, tasks, epics, or any trackable work item.

Bead IDs (also called issue IDs) use a prefix + 5-character alphanumeric format (e.g., gt-abc12, hq-x7k2m). The prefix indicates the item's origin or rig. Commands like gt sling and gt convoy accept these IDs to reference specific work items.

### Convoy

Work tracking units. Bundle multiple beads that get assigned to agents. A convoy is how you track batched work in Gas Town. When you kick off work - even a single issue - create a convoy to track it.

### Formula

TOML-based workflow source template. Formulas define reusable patterns for common operations like patrol cycles, code review, or deployment.

### Protomolecule

A template class for instantiating Molecules. Protomolecules define the structure and steps of a workflow without being tied to specific work items.

### Molecule

Durable chained Bead workflows. Molecules represent multi-step processes where each step is tracked as a Bead. They survive agent restarts and ensure complex workflows complete.

### Wisp

Ephemeral Beads destroyed after runs. Wisps are lightweight work items used for transient operations that don't need permanent tracking.

### Slinging

Assigning work to agents via gt sling. When you sling work to a Polecat or Crew member, you're putting it on their Hook for execution.

### Nudging

Real-time messaging between agents with gt nudge. Nudges allow immediate communication without going through the mail system.

### Handoff

Agent session refresh via /handoff. When context gets full or an agent needs a fresh start, handoff transfers work state to a new session.

### Seance

Communicating with previous sessions via gt seance. Allows agents to query their predecessors for context and decisions from earlier work.

### Patrol

Ephemeral loop maintaining system heartbeat. Patrol agents (Deacon, Witness) continuously cycle through health checks and trigger actions as needed.

### Prerequisites

Required

ToolVersionCheckInstallGo1.24+go versionSee golang.orgGit2.20+git --versionSee belowBeadslatestbd versiongo install github.com/steveyegge/beads/cmd/bd@latestsqlite3--For convoy database queries (usually pre-installed)

Optional (for Full Stack Mode)

ToolVersionCheckInstalltmux3.0+tmux -VSee belowClaude Code CLI (default)latestclaude --versionclaude.ai/claude-codeCodex CLI (optional)latestcodex --versiondevelopers.openai.com/codex/cliOpenCode CLI (optional)latestopencode --versionopencode.ai

### Setup

# Install Gas Town
$ brew install gastown                                    # Homebrew (recommended)
$ npm install -g @gastown/gt                              # npm
$ go install github.com/steveyegge/gastown/cmd/gt@latest  # From source

# If using go install, add Go binaries to PATH (add to ~/.zshrc or ~/.bashrc)
export PATH="$PATH:$HOME/go/bin"

# Create workspace with git initialization
gt install ~/gt --git
cd ~/gt

# Add your first project
gt rig add myproject https://github.com/you/repo.git

# Create your crew workspace
gt crew add yourname --rig myproject
cd myproject/crew/yourname

# Start the Mayor session (your main interface)
gt mayor attach

### macOS Installation

# Install Homebrew if needed
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"

# Required
brew install go git

# Optional (for full stack mode)
brew install tmux

### Linux (Debian/Ubuntu) Installation

# Required
sudo apt update
sudo apt install -y git

# Install Go (apt version may be outdated, use official installer)
wget https://go.dev/dl/go1.24.12.linux-amd64.tar.gz
sudo rm -rf /usr/local/go && sudo tar -C /usr/local -xzf go1.24.12.linux-amd64.tar.gz
echo 'export PATH=$PATH:/usr/local/go/bin:$HOME/go/bin' >> ~/.bashrc
source ~/.bashrc

# Optional (for full stack mode)
sudo apt install -y tmux

### Linux (Fedora/RHEL) Installation

# Required
sudo dnf install -y git golang

# Optional
sudo dnf install -y tmux

### Minimal Mode vs Full Stack Mode

Gas Town supports two operational modes:

Minimal Mode (No Daemon): Run individual runtime instances manually. Gas Town only tracks state.

gt convoy create "Fix bugs" gt-abc12
gt sling gt-abc12 myproject
cd ~/gt/myproject/polecats/<worker>
claude --resume          # Or: codex
gt convoy list

When to use: Testing, simple workflows, or when you prefer manual control.

Full Stack Mode (With Daemon): Agents run in tmux sessions. Daemon manages lifecycle automatically.

gt daemon start
gt convoy create "Feature X" gt-abc12 gt-def34
gt sling gt-abc12 myproject
gt mayor attach
gt convoy list

When to use: Production workflows with multiple concurrent agents.

### Choosing Roles

Gas Town is modular. Enable only what you need:

ConfigurationRolesUse CasePolecats onlyWorkersManual spawning, no monitoring+ Witness+ MonitorAutomatic lifecycle, stuck detection+ Refinery+ Merge queueMR review, code integration+ Mayor+ CoordinatorCross-project coordination

### Step-by-Step Workspace Setup

# 1. Install the binaries
go install github.com/steveyegge/gastown/cmd/gt@latest
go install github.com/steveyegge/beads/cmd/bd@latest
gt version
bd version

# 2. Create your workspace
gt install ~/gt --shell

# 3. Add a project
gt rig add myproject https://github.com/you/repo.git

# 4. Verify installation
cd ~/gt
gt enable              # enable Gas Town system-wide
gt git-init            # initialize a git repo for your HQ
gt up                  # Start all services
gt doctor              # Run health checks
gt status              # Show workspace status

### Getting Started

gt install ~/gt --git &&
cd ~/gt &&
gt config agent list &&
gt mayor attach

And tell the Mayor what you want to build!

### Basic Workflow

sequenceDiagram
    participant You
    participant Mayor
    participant Convoy
    participant Agent
    participant Hook

    You->>Mayor: Tell Mayor what to build
    Mayor->>Convoy: Create convoy with beads
    Mayor->>Agent: Sling bead to agent
    Agent->>Hook: Store work state
    Agent->>Agent: Complete work
    Agent->>Convoy: Report completion
    Mayor->>You: Summary of progress

### Example: Feature Development

# 1. Start the Mayor
gt mayor attach

# 2. In Mayor session, create a convoy with bead IDs
gt convoy create "Feature X" gt-abc12 gt-def34 --notify --human

# 3. Assign work to an agent
gt sling gt-abc12 myproject

# 4. Track progress
gt convoy list

# 5. Monitor agents
gt agents

### Mayor Workflow (Recommended)

Best for: Coordinating complex, multi-issue work

flowchart LR
    Start([Start Mayor]) --> Tell[Tell Mayor<br/>what to build]
    Tell --> Creates[Mayor creates<br/>convoy + agents]
    Creates --> Monitor[Monitor progress<br/>via convoy list]
    Monitor --> Done{All done?}
    Done -->|No| Monitor
    Done -->|Yes| Review[Review work]

Commands:

# Attach to Mayor
gt mayor attach

# In Mayor, create convoy and let it orchestrate
gt convoy create "Auth System" gt-x7k2m gt-p9n4q --notify

# Track progress
gt convoy list

### Minimal Mode (No Tmux)

Run individual runtime instances manually. Gas Town just tracks state.

gt convoy create "Fix bugs" gt-abc12   # Create convoy
gt sling gt-abc12 myproject            # Assign to worker
claude --resume                        # Agent reads mail, runs work (Claude)
# or: codex                            # Start Codex in the workspace
gt convoy list                         # Check progress

### Beads Formula Workflow

Best for: Predefined, repeatable processes

Formulas are TOML-defined workflows stored in .beads/formulas/.

Example Formula (.beads/formulas/release.formula.toml):

description = "Standard release process"
formula = "release"
version = 1

[vars.version]
description = "The semantic version to release (e.g., 1.2.0)"
required = true

[[steps]]
id = "bump-version"
title = "Bump version"
description = "Run ./scripts/bump-version.sh {{version}}"

[[steps]]
id = "run-tests"
title = "Run tests"
description = "Run make test"
needs = ["bump-version"]

[[steps]]
id = "build"
title = "Build"
description = "Run make build"
needs = ["run-tests"]

[[steps]]
id = "create-tag"
title = "Create release tag"
description = "Run git tag -a v{{version}} -m 'Release v{{version}}'"
needs = ["build"]

[[steps]]
id = "publish"
title = "Publish"
description = "Run ./scripts/publish.sh"
needs = ["create-tag"]

Execute:

bd formula list             # List available formulas
bd cook release --var version=1.2.0   # Execute formula
bd mol pour release --var version=1.2.0  # Create trackable instance

### Manual Convoy Workflow

Best for: Direct control over work distribution

# Create convoy manually
gt convoy create "Bug Fixes" --human

# Add issues to existing convoy
gt convoy add hq-cv-abc gt-m3k9p gt-w5t2x

# Assign to specific agents
gt sling gt-m3k9p myproject/my-agent

# Check status
gt convoy show

### MEOW (Mayor-Enhanced Orchestration Workflow)

MEOW is the recommended pattern:

Tell the Mayor - Describe what you want
Mayor analyzes - Breaks down into tasks
Convoy creation - Mayor creates convoy with beads
Agent spawning - Mayor spawns appropriate agents
Work distribution - Beads slung to agents via hooks
Progress monitoring - Track through convoy status
Completion - Mayor summarizes results

### Town Management

gt install [path]            # Create town
gt install --git             # With git init
gt doctor                    # Health check
gt doctor --fix              # Auto-repair

### Configuration

# Agent management
gt config agent list [--json]     # List all agents (built-in + custom)
gt config agent get <name>        # Show agent configuration
gt config agent set <name> <cmd>  # Create or update custom agent
gt config agent remove <name>     # Remove custom agent (built-ins protected)

# Default agent
gt config default-agent [name]    # Get or set town default agent

Built-in agents: claude, gemini, codex, cursor, auggie, amp

Custom agents:

gt config agent set claude-glm "claude-glm --model glm-4"
gt config agent set claude "claude-opus"  # Override built-in
gt config default-agent claude-glm       # Set default

### Rig Management

gt rig add <name> <url>
gt rig list
gt rig remove <name>

### Convoy Management (Primary Dashboard)

gt convoy list                          # Dashboard of active convoys
gt convoy status [convoy-id]            # Show progress
gt convoy create <name> [issues...]     # Create convoy tracking issues
gt convoy create "name" gt-a bd-b --notify mayor/  # With notification
gt convoy list --all                    # Include landed convoys
gt convoy list --status=closed          # Only landed convoys

### Work Assignment

gt sling <bead> <rig>                    # Assign to polecat
gt sling <bead> <rig> --agent codex      # Override runtime
gt sling <proto> --on gt-def <rig>       # With workflow template

### Agent Operations

gt agents                   # List active agents
gt mayor attach             # Start Mayor session
gt mayor start --agent auggie           # Run Mayor with specific agent
gt prime                    # Context recovery (run inside session)

### Communication

gt mail inbox
gt mail read <id>
gt mail send <addr> -s "Subject" -m "Body"
gt mail send --human -s "..."    # To overseer

### Escalation

gt escalate "topic"              # Default: MEDIUM severity
gt escalate -s CRITICAL "msg"    # Urgent, immediate attention
gt escalate -s HIGH "msg"        # Important blocker
gt escalate -s MEDIUM "msg" -m "Details..."

### Sessions

gt handoff                   # Request cycle (context-aware)
gt handoff --shutdown        # Terminate (polecats)
gt session stop <rig>/<agent>
gt peek <agent>              # Check health
gt nudge <agent> "message"   # Send message to agent
gt seance                    # List discoverable predecessor sessions
gt seance --talk <id>        # Talk to predecessor (full context)

IMPORTANT: Always use gt nudge to send messages to Claude sessions. Never use raw tmux send-keys - it doesn't handle Claude's input correctly.

### Emergency

gt stop --all                # Kill all sessions
gt stop --rig <name>         # Kill rig sessions

### Merge Queue (MQ)

gt mq list [rig]             # Show the merge queue
gt mq next [rig]             # Show highest-priority merge request
gt mq submit                 # Submit current branch to merge queue
gt mq status <id>            # Show detailed merge request status
gt mq retry <id>             # Retry a failed merge request
gt mq reject <id>            # Reject a merge request

### Beads Commands (bd)

bd ready                     # Work with no blockers
bd list --status=open
bd list --status=in_progress
bd show <id>
bd create --title="..." --type=task
bd update <id> --status=in_progress
bd close <id>
bd dep add <child> <parent>  # child depends on parent

### Why Identity Matters

When you deploy AI agents at scale, anonymous work creates real problems:

Debugging: "The AI broke it" isn't actionable. Which AI?
Quality tracking: You can't improve what you can't measure.
Compliance: Auditors ask "who approved this code?" - you need an answer.
Performance management: Some agents are better than others at certain tasks.

### BD_ACTOR Format Convention

The BD_ACTOR environment variable identifies agents in slash-separated path format:

Role TypeFormatExampleMayormayormayorDeacondeacondeaconWitness{rig}/witnessgastown/witnessRefinery{rig}/refinerygastown/refineryCrew{rig}/crew/{name}gastown/crew/joePolecat{rig}/polecats/{name}gastown/polecats/toast

### Attribution Model

Gas Town uses three fields for complete provenance:

Git Commits:

GIT_AUTHOR_NAME="gastown/crew/joe"      # Who did the work (agent)
GIT_AUTHOR_EMAIL="steve@example.com"    # Who owns the work (overseer)

Beads Records:

{
  "id": "gt-xyz",
  "created_by": "gastown/crew/joe",
  "updated_by": "gastown/witness"
}

Event Logging:

{
  "ts": "2025-01-15T10:30:00Z",
  "type": "sling",
  "actor": "gastown/crew/joe",
  "payload": { "bead": "gt-xyz", "target": "gastown/polecats/toast" }
}

### Environment Variables

Core Variables (All Agents)

VariablePurposeExampleGT_ROLEAgent role typemayor, witness, polecat, crewGT_ROOTTown root directory/home/user/gtBD_ACTORAgent identity for attributiongastown/polecats/toastGIT_AUTHOR_NAMECommit attribution (same as BD_ACTOR)gastown/polecats/toastBEADS_DIRBeads database location/home/user/gt/gastown/.beads

Rig-Level Variables

VariablePurposeRolesGT_RIGRig namewitness, refinery, polecat, crewGT_POLECATPolecat worker namepolecat onlyGT_CREWCrew worker namecrew onlyBEADS_AGENT_NAMEAgent name for beads operationspolecat, crewBEADS_NO_DAEMONDisable beads daemon (isolated context)polecat, crew

Other Variables

VariablePurposeGIT_AUTHOR_EMAILWorkspace owner email (from git config)GT_TOWN_ROOTOverride town root detection (manual use)CLAUDE_RUNTIME_CONFIG_DIRCustom Claude settings directory

Environment by Role

RoleKey VariablesMayorGT_ROLE=mayor, BD_ACTOR=mayorDeaconGT_ROLE=deacon, BD_ACTOR=deaconBootGT_ROLE=boot, BD_ACTOR=deacon-bootWitnessGT_ROLE=witness, GT_RIG=<rig>, BD_ACTOR=<rig>/witnessRefineryGT_ROLE=refinery, GT_RIG=<rig>, BD_ACTOR=<rig>/refineryPolecatGT_ROLE=polecat, GT_RIG=<rig>, GT_POLECAT=<name>, BD_ACTOR=<rig>/polecats/<name>CrewGT_ROLE=crew, GT_RIG=<rig>, GT_CREW=<name>, BD_ACTOR=<rig>/crew/<name>

### The Capability Ledger

Every completion is recorded. Every handoff is logged. Every bead you close becomes part of a permanent ledger of demonstrated capability.

Your work is visible
Redemption is real (consistent good work builds over time)
Every completion is evidence that autonomous execution works
Your CV grows with every completion

### The Three Layers

Polecats have three distinct lifecycle layers that operate independently:

LayerComponentLifecyclePersistenceSessionClaude (tmux pane)EphemeralCycles per step/handoffSandboxGit worktreePersistentUntil nukeSlotName from poolPersistentUntil nuke

### The Three Operating States

Polecats have exactly three operating states. There is no idle pool.

StateDescriptionHow it happensWorkingActively doing assigned workNormal operationStalledSession stopped mid-workInterrupted, crashed, or timed outZombieCompleted work but failed to diegt done failed during cleanup

Key distinction: Zombies completed their work; stalled polecats did not.

### The Self-Cleaning Polecat Model

Polecats are responsible for their own cleanup. When a polecat completes:

Signals completion via gt done
Exits its session immediately (no idle waiting)
Requests its own nuke (self-delete)

### Correct Lifecycle

┌─────────────────────────────────────────────────────────────┐
│                        gt sling                             │
│  → Allocate slot from pool (Toast)                         │
│  → Create sandbox (worktree on new branch)                 │
│  → Start session (Claude in tmux)                          │
│  → Hook molecule to polecat                                │
└─────────────────────────────────────────────────────────────┘
                              │
                              ▼
┌─────────────────────────────────────────────────────────────┐
│                     Work Happens                            │
│                                                             │
│  Session cycles happen here:                               │
│  - gt handoff between steps                                │
│  - Compaction triggers respawn                             │
│  - Crash → Witness respawns                                │
│                                                             │
│  Sandbox persists through ALL session cycles               │
└─────────────────────────────────────────────────────────────┘
                              │
                              ▼
┌─────────────────────────────────────────────────────────────┐
│                  gt done (self-cleaning)                    │
│  → Push branch to origin                                   │
│  → Submit work to merge queue (MR bead)                    │
│  → Request self-nuke (sandbox + session cleanup)           │
│  → Exit immediately                                        │
└─────────────────────────────────────────────────────────────┘
                              │
                              ▼
┌─────────────────────────────────────────────────────────────┐
│                   Refinery: merge queue                     │
│  → Rebase and merge to main                                │
│  → Close the issue                                         │
│  → If conflict: spawn FRESH polecat to re-implement        │
└─────────────────────────────────────────────────────────────┘

### Session Cycling

Sessions cycle for these reasons:

TriggerActionResultgt handoffVoluntaryClean cycle to fresh contextContext compactionAutomaticForced by Claude CodeCrash/timeoutFailureWitness respawnsgt doneCompletionSession exits, Witness takes over

### Polecat Identity

Polecat identity is long-lived; only sessions and sandboxes are ephemeral. The polecat name (Toast, Shadow, etc.) is a slot from a pool - truly ephemeral. But the agent identity accumulates a work history.

### Polecat Branch Naming

Configure custom branch name templates:

# Template Variables
{user}       # From git config user.name
{year}       # Current year (YY format)
{month}      # Current month (MM format)
{name}       # Polecat name
{issue}      # Issue ID without prefix
{description}# Sanitized issue title
{timestamp}  # Unique timestamp

Default Behavior (backward compatible):

With issue: polecat/{name}/{issue}@{timestamp}
Without issue: polecat/{name}-{timestamp}

### Anti-Patterns

"Idle" Polecats (They Don't Exist)

There is no idle state. Polecats don't exist without work:

Work assigned → polecat spawned
Work done → gt done → session exits → polecat nuked
There is no step 3 where they wait around

If you see a non-working polecat, it's in a failure state:

What you seeWhat it isWhat went wrongSession exists but not workingStalledInterrupted/crashed, never nudgedSession done but didn't exitZombiegt done failed during cleanup

Manual State Transitions (Anti-pattern):

gt polecat done Toast    # DON'T: external state manipulation
gt polecat reset Toast   # DON'T: manual lifecycle control

Correct:

# Polecat signals its own completion:
gt done  # (from inside the polecat session)

# Only Witness nukes polecats:
gt polecat nuke Toast  # (from Witness, after verification)

### Witness Responsibilities

The Witness DOES NOT:

Force session cycles (polecats self-manage via handoff)
Interrupt mid-step (unless truly stuck)
Nuke polecats (polecats self-nuke via gt done)

The Witness DOES:

Detect and nudge stalled polecats
Clean up zombie polecats
Respawn crashed sessions
Handle escalations from stuck polecats

### Molecule Lifecycle

Formula (source TOML) ─── "Ice-9"
    │
    ▼ bd cook
Protomolecule (frozen template) ─── Solid
    │
    ├─▶ bd mol pour ──▶ Mol (persistent) ─── Liquid ──▶ bd squash ──▶ Digest
    │
    └─▶ bd mol wisp ──▶ Wisp (ephemeral) ─── Vapor ──┬▶ bd squash ──▶ Digest
                                                     └▶ bd burn ──▶ (gone)

### Core Concepts

TermDescriptionFormulaSource TOML template defining workflow stepsProtomoleculeFrozen template ready for instantiationMoleculeActive workflow instance with trackable stepsWispEphemeral molecule for patrol cycles (never synced)DigestSquashed summary of completed moleculeShiny WorkflowCanonical polecat formula: design → implement → review → test → submit

### Navigating Molecules

bd mol current              # Where am I?
bd mol current gt-abc       # Status of specific molecule

Seamless Transitions:

bd close gt-abc.3 --continue   # Close and advance to next step

### Molecule Commands

Beads Operations (bd):

bd formula list              # Available formulas
bd formula show <name>       # Formula details
bd cook <formula>            # Formula → Proto
bd mol list                  # Available protos
bd mol show <id>             # Proto details
bd mol pour <proto>          # Create mol
bd mol wisp <proto>          # Create wisp
bd mol bond <proto> <parent> # Attach to existing mol
bd mol squash <id>           # Condense to digest
bd mol burn <id>             # Discard wisp
bd mol current               # Where am I?

Agent Operations (gt):

gt hook                    # What's on MY hook
gt mol current               # What should I work on next
gt mol progress <id>         # Execution progress
gt mol attach <bead> <mol>   # Pin molecule to bead
gt mol detach <bead>         # Unpin molecule
gt mol burn                  # Burn attached molecule
gt mol squash                # Squash attached molecule
gt mol step done <step>      # Complete a molecule step

### Common Mistake: Reading Formulas Directly

WRONG:

cat .beads/formulas/mol-polecat-work.formula.toml
bd create --title "Step 1: Load context" --type task

RIGHT:

bd cook mol-polecat-work
bd mol pour mol-polecat-work --var issue=gt-xyz
bd ready                    # Find next step
bd close <step-id>          # Complete it

### Polecat Workflow

Polecats receive work via their hook - a pinned molecule attached to an issue.

Molecule Types for Polecats:

TypeStorageUse CaseRegular Molecule.beads/ (synced)Discrete deliverables, audit trailWisp.beads/ (ephemeral)Patrol cycles, operational loops

Hook Management:

gt hook                        # What's on MY hook?
gt mol attach-from-mail <id>   # Attach work from mail message
gt done                        # Signal completion (syncs, submits to MQ, notifies Witness)

Polecat Workflow Summary:

1. Spawn with work on hook
2. gt hook                 # What's hooked?
3. bd mol current          # Where am I?
4. Execute current step
5. bd close <step> --continue
6. If more steps: GOTO 3
7. gt done                 # Signal completion

### Wisp vs Molecule Decision

QuestionMoleculeWispDoes it need audit trail?YesNoWill it repeat continuously?NoYesIs it discrete deliverable?YesNoIs it operational routine?NoYes

### Best Practices

CRITICAL: Close steps in real-time - Mark in_progress BEFORE starting, closed IMMEDIATELY after completing. Never batch-close steps at the end.
Use --continue for propulsion - Keep momentum by auto-advancing
Check progress with bd mol current - Know where you are before resuming
Squash completed molecules - Create digests for audit trail
Burn routine wisps - Don't accumulate ephemeral patrol data

### Formula Resolution (Three-Tier)

TIER 1: PROJECT (rig-level)
  Location: <project>/.beads/formulas/

TIER 2: TOWN (user-level)
  Location: ~/gt/.beads/formulas/

TIER 3: SYSTEM (embedded)
  Location: Compiled into gt binary

### Concept

A convoy is a persistent tracking unit that monitors related issues across multiple rigs. When you kick off work - even a single issue - a convoy tracks it.

🚚 Convoy (hq-cv-abc)
                         │
            ┌────────────┼────────────┐
            │            │            │
            ▼            ▼            ▼
       ┌─────────┐  ┌─────────┐  ┌─────────┐
       │ gt-xyz  │  │ gt-def  │  │ bd-abc  │
       │ gastown │  │ gastown │  │  beads  │
       └────┬────┘  └────┬────┘  └────┬────┘
            │            │            │
            ▼            ▼            ▼
       ┌─────────┐  ┌─────────┐  ┌─────────┐
       │  nux    │  │ furiosa │  │  amber  │
       │(polecat)│  │(polecat)│  │(polecat)│
       └─────────┘  └─────────┘  └─────────┘
                         │
                    "the swarm"
                    (ephemeral)

### Convoy vs Swarm

ConceptPersistent?IDDescriptionConvoyYeshq-cv-*Tracking unit. What you create, track, get notified about.SwarmNoNoneEphemeral. "The workers currently on this convoy's issues."Stranded ConvoyYeshq-cv-*A convoy with ready work but no polecats assigned.

### Convoy Lifecycle

OPEN ──(all issues close)──► LANDED/CLOSED
  ↑                              │
  └──(add more issues)───────────┘
       (auto-reopens)

StateDescriptionopenActive tracking, work in progressclosedAll tracked issues closed, notification sent

Adding issues to a closed convoy reopens it automatically.

### Commands

# Create convoy
gt convoy create "Deploy v2.0" gt-abc bd-xyz --notify gastown/joe

# Check status
gt convoy status hq-abc

# List all convoys
gt convoy list
gt convoy list --all

# Add issues
bd dep add hq-cv-abc gt-new-issue --type=tracks

Example convoy status output:

🚚 hq-cv-abc: Deploy v2.0

  Status:    ●
  Progress:  2/4 completed
  Created:   2025-12-30T10:15:00-08:00

  Tracked Issues:
    ✓ gt-xyz: Update API endpoint [task]
    ✓ bd-abc: Fix validation [bug]
    ○ bd-ghi: Update docs [task]
    ○ gt-jkl: Deploy to prod [task]

### Notifications

When a convoy lands, subscribers are notified:

gt convoy create "Feature X" gt-abc --notify gastown/joe
gt convoy create "Feature X" gt-abc --notify mayor/ --notify --human

Notification content:

🚚 Convoy Landed: Deploy v2.0 (hq-cv-abc)

Issues (3):
  ✓ gt-xyz: Update API endpoint
  ✓ gt-def: Add validation
  ✓ bd-abc: Update docs

Duration: 2h 15m

### Cross-Rig Tracking

Convoys live in town-level beads (hq-cv-* prefix) and can track issues from any rig:

# Track issues from multiple rigs
gt convoy create "Full-stack feature" \\
  gt-frontend-abc \\
  gt-backend-def \\
  bd-docs-xyz

The tracks relation is:

Non-blocking: doesn't affect issue workflow
Additive: can add issues anytime
Cross-rig: convoy in hq-, issues in gt-, bd-*, etc.

### Convoy vs Rig Status

ViewScopeShowsgt convoy status [id]Cross-rigIssues tracked by convoy + workersgt rig status <rig>Single rigAll workers in rig + their convoy membership

Use convoys for "what's the status of this batch of work?"
Use rig status for "what's everyone in this rig working on?"

### Auto-Convoy on Sling

When you sling a single issue without an existing convoy, Gas Town auto-creates one for dashboard visibility.

### Mail Protocol

Gas Town agents coordinate via mail messages routed through the beads system.

Message Types:

TypeRoutePurposePOLECAT_DONEPolecat → WitnessSignal work completionMERGE_READYWitness → RefinerySignal branch ready for mergeMERGEDRefinery → WitnessConfirm successful mergeMERGE_FAILEDRefinery → WitnessNotify merge failureREWORK_REQUESTRefinery → WitnessRequest rebase for conflictsWITNESS_PINGWitness → DeaconSecond-order monitoringHELPAny → escalation targetRequest interventionHANDOFFAgent → selfSession continuity

Commands:

gt mail inbox
gt mail read <msg-id>
gt mail send <addr> -s "Subject" -m "Body"
gt mail ack <msg-id>

Message Format Details:

POLECAT_DONE (Polecat → Witness):

Subject: POLECAT_DONE <polecat-name>
Body:
Exit: MERGED|ESCALATED|DEFERRED
Issue: <issue-id>
MR: <mr-id>          # if exit=MERGED
Branch: <branch>

HANDOFF (Agent → self):

Subject: 🤝 HANDOFF: <brief-context>
Body:
attached_molecule: <molecule-id>   # if work in progress
attached_at: <timestamp>

## Context
<freeform notes for successor>

## Status
<where things stand>

## Next
<what successor should do>

### Beads-Native Messaging

Three bead types for managing communication:

Groups (gt:group) - Named collections for mail distribution
Queues (gt:queue) - Work queues where messages can be claimed
Channels (gt:channel) - Pub/sub broadcast streams

# Group management
gt mail group create ops-team gastown/witness gastown/crew/max
gt mail send ops-team -s "Team meeting" -m "Tomorrow at 10am"

# Channel management
gt mail channel create alerts --retain-count=50
gt mail send channel:alerts -s "Build failed" -m "Details..."

### Escalation Protocol

Severity Levels:

LevelPriorityDescriptionCRITICALP0System-threatening, immediate attentionHIGHP1Important blocker, needs human soonMEDIUMP2Standard escalation

Escalation Categories:

CategoryDescriptionDefault RoutedecisionMultiple valid paths, need choiceDeacon -> MayorhelpNeed guidance or expertiseDeacon -> MayorblockedWaiting on unresolvable dependencyMayorfailedUnexpected error, can't proceedDeaconemergencySecurity or data integrity issueOverseer (direct)gate_timeoutGate didn't resolve in timeDeaconlifecycleWorker stuck or needs recycleWitness

Commands:

gt escalate "Database migration failed"
gt escalate -s CRITICAL "Data corruption detected"
gt escalate --type decision "Which auth approach?"

### Handoff Skill

Hand off your current session to a fresh Claude instance while preserving work context.

When to Use:

Context getting full (approaching token limit)
Finished a logical chunk of work
Need a fresh perspective on a problem
Human requests session cycling

Usage:

/handoff [optional message]

What Persists:

Hooked molecule: Your work assignment stays on your hook
Beads state: All issues, dependencies, progress
Git state: Commits, branches, staged changes

What Resets:

Conversation context: Fresh Claude instance
TodoWrite items: Ephemeral, session-scoped
In-memory state: Any uncommitted analysis

### Overview

Gas Town uses a three-tier watchdog chain for autonomous health monitoring:

Daemon (Go process)          ← Dumb transport, 3-min heartbeat
    │
    └─► Boot (AI agent)       ← Intelligent triage, fresh each tick
            │
            └─► Deacon (AI agent)  ← Continuous patrol, long-running
                    │
                    └─► Witnesses & Refineries  ← Per-rig agents

Key insight: The daemon is mechanical (can't reason), but health decisions need intelligence. Boot bridges this gap.

### Session Ownership

AgentSession NameLocationLifecycleDaemon(Go process)~/gt/daemon/Persistent, auto-restartBootgt-boot~/gt/deacon/dogs/boot/Ephemeral, fresh each tickDeaconhq-deacon~/gt/deacon/Long-running, handoff loop

### Boot Decision Matrix

ConditionActionSession deadSTARTHeartbeat > 15 minWAKEHeartbeat 5-15 min + mailNUDGEHeartbeat freshNOTHING

### Patrol Agents

AgentPatrol MoleculeResponsibilityDeaconmol-deacon-patrolAgent lifecycle, plugin execution, health checksWitnessmol-witness-patrolMonitor polecats, nudge stuck workersRefinerymol-refinery-patrolProcess merge queue, review MRs

### Health Check Commands

gt deacon health-check <agent>   # Send health check ping
gt deacon health-state           # Show health check state
cat ~/gt/deacon/heartbeat.json | jq .  # Check Deacon heartbeat
gt boot triage                   # Manual Boot run

### Design Rationale: Why Two Agents?

The Problem: The daemon needs to ensure the Deacon is healthy, but:

Daemon can't reason - It's Go code following the ZFC principle (don't reason about other agents)
Waking costs context - Each time you spawn an AI agent, you consume context tokens
Observation requires intelligence - Distinguishing "agent composing large artifact" from "agent hung on tool prompt" requires reasoning

The Solution: Boot is a narrow, ephemeral AI agent that:

Runs fresh each daemon tick (no accumulated context debt)
Makes a single decision: should Deacon wake?
Exits immediately after deciding

### Heartbeat Mechanics

The daemon runs a heartbeat tick every 3 minutes:

func (d *Daemon) heartbeatTick() {
    d.ensureBootRunning()           // 1. Spawn Boot for triage
    d.checkDeaconHeartbeat()        // 2. Belt-and-suspenders fallback
    d.ensureWitnessesRunning()      // 3. Witness health
    d.ensureRefineriesRunning()     // 4. Refinery health
    d.triggerPendingSpawns()        // 5. Bootstrap polecats
    d.processLifecycleRequests()    // 6. Cycle/restart requests
}

Heartbeat Freshness:

AgeStateBoot Action< 5 minFreshNothing (Deacon active)5-15 minStaleNudge if pending mail> 15 minVery staleWake (Deacon may be stuck)

### State Files

FilePurposeUpdated Bydeacon/heartbeat.jsonDeacon freshnessDeacon (each cycle)deacon/dogs/boot/.boot-runningBoot in-progress markerBoot spawndeacon/dogs/boot/.boot-status.jsonBoot last actionBoot triagedeacon/health-check-state.jsonAgent health trackinggt deacon health-checkdaemon/daemon.logDaemon activityDaemondaemon/daemon.pidDaemon process IDDaemon startup

### Degraded Mode

When tmux is unavailable, Gas Town enters degraded mode:

CapabilityNormalDegradedBoot runsAs AI in tmuxAs Go code (mechanical)Observe panesYesNoNudge agentsYesNoStart agentstmux sessionsDirect spawn

### Runtime Configuration

Gas Town supports multiple AI coding runtimes. Per-rig settings in settings/config.json:

{
  "runtime": {
    "provider": "codex",
    "command": "codex",
    "args": [],
    "prompt_mode": "none"
  }
}

### Model Evaluation and A/B Testing

Gas Town's attribution enables objective model comparison:

# Deploy different models on similar tasks
gt sling gt-abc gastown --model=claude-sonnet
gt sling gt-def gastown --model=gpt-4

# Compare outcomes
bd stats --actor=gastown/polecats/* --group-by=model

### Cross-Rig Work Patterns

Option 1: Worktrees (Preferred)

gt worktree beads
# Creates ~/gt/beads/crew/gastown-joe/

Option 2: Dispatch to Local Workers

bd create --prefix beads "Fix authentication bug"
gt convoy create "Auth fix" bd-xyz
gt sling bd-xyz beads

### Sparse Checkout (Source Repo Isolation)

Gas Town uses sparse checkout to exclude Claude Code context files:

git sparse-checkout set --no-cone '/*' '!/.claude/' '!/CLAUDE.md' '!/CLAUDE.local.md'

### Mol Mall (Future)

A marketplace for Gas Town formulas - like npm for molecules.

URI Scheme:

hop://molmall.gastown.io/formulas/mol-polecat-work@4.0.0

Commands (Future):

gt formula install mol-code-review-strict
gt formula upgrade mol-polecat-work
gt formula publish mol-polecat-work

### Federation (HOP)

Federation enables formula sharing across organizations using the Highway Operations Protocol.

### Dashboard

gt dashboard --port 8080
open http://localhost:8080

Features:

Real-time agent status
Convoy progress tracking
Hook state visualization
Configuration management

### Shell Completions

gt completion bash > /etc/bash_completion.d/gt
gt completion zsh > "${fpath[1]}/_gt"
gt completion fish > ~/.config/fish/completions/gt.fish

### Common Issues

ProblemSolutionAgent in wrong directoryCheck cwd, gt doctorBeads prefix mismatchCheck bd show vs rig configWorktree conflictsEnsure BEADS_NO_DAEMON=1 for polecatsStuck workergt nudge, then gt peekDirty git stateCommit or discard, then gt handoffgt: command not foundAdd $HOME/go/bin to PATHbd: command not foundgo install github.com/steveyegge/beads/cmd/bd@latestDaemon not startingCheck tmux: tmux -VAgents lose connectiongt hooks list then gt hooks repairConvoy stuckgt convoy refresh <convoy-id>Mayor not respondinggt mayor detach then gt mayor attach

### Health Checks

gt doctor              # Run health checks
gt doctor --fix        # Auto-repair common issues
gt doctor --verbose    # Detailed output
gt status              # Show workspace status

### Debugging

BD_DEBUG_ROUTING=1 bd show <id>  # Debug beads routing
gt peek <agent>                   # Check agent health
tail -f ~/gt/daemon/daemon.log    # View daemon log

### Common Mistakes

Using dogs for user work: Dogs are Deacon infrastructure. Use crew or polecats.
Confusing crew with polecats: Crew is persistent and human-managed. Polecats are transient.
Working in wrong directory: Gas Town uses cwd for identity detection.
Waiting for confirmation when work is hooked: The hook IS your assignment. Execute immediately.
Creating worktrees when dispatch is better: If work should be owned by target rig, dispatch instead.
Reading formulas directly: Use bd cook → bd mol pour pipeline instead.
Batch-closing molecule steps: Close steps in real-time to maintain accurate timeline.

### Environments

Town: The management headquarters (e.g., ~/gt/). Coordinates all workers across multiple Rigs.
Rig: A project-specific Git repository under Gas Town management.

### Town-Level Roles

Mayor: Chief-of-staff agent responsible for initiating Convoys and coordinating work.
Deacon: Daemon beacon running continuous Patrol cycles for system health.
Dogs: The Deacon's crew of maintenance agents for background tasks.
Boot: A special Dog that checks the Deacon every 5 minutes.

### Rig-Level Roles

Polecat: Ephemeral worker agents that produce Merge Requests.
Refinery: Manages the Merge Queue for a Rig.
Witness: Patrol agent that oversees Polecats and Refinery.
Crew: Long-lived, named agents for persistent collaboration.

### Work Units

Bead: Git-backed atomic work unit stored in JSONL format.
Formula: TOML-based workflow source template.
Protomolecule: A template class for instantiating Molecules.
Molecule: Durable chained Bead workflows.
Wisp: Ephemeral Beads destroyed after runs.
Hook: A special pinned Bead for each agent's work queue.

### Workflow Commands

Convoy: Primary work-order wrapping related Beads.
Slinging: Assigning work to agents via gt sling.
Nudging: Real-time messaging between agents with gt nudge.
Handoff: Agent session refresh via /handoff.
Seance: Communicating with previous sessions via gt seance.
Patrol: Ephemeral loop maintaining system heartbeat.

### Principles

MEOW: Molecular Expression of Work - breaking large goals into trackable units.
GUPP: Gas Town Universal Propulsion Principle - "If there is work on your Hook, YOU MUST RUN IT."
NDI: Nondeterministic Idempotence - ensuring useful outcomes through orchestration.

### Why Gas Town Exists

As AI agents become central to engineering workflows, teams face new challenges:

Accountability: Who did what? Which agent introduced this bug?
Quality: Which agents are reliable? Which need tuning?
Efficiency: How do you route work to the right agent?
Scale: How do you coordinate agents across repos and teams?

Gas Town is an orchestration layer that treats AI agent work as structured data. Every action is attributed. Every agent has a track record. Every piece of work has provenance.

### Feature: Work History (Agent CVs)

The problem: You want to assign a complex Go refactor. You have 20 agents. Some are great at Go. Some have never touched it. Some are flaky. How do you choose?

The solution: Every agent accumulates a work history:

# What has this agent done?
bd audit --actor=gastown/polecats/toast

# Success rate on Go projects
bd stats --actor=gastown/polecats/toast --tag=go

Why it matters:

Performance management: Objective data on agent reliability
Capability matching: Route work to proven agents
Continuous improvement: Identify underperforming agents for tuning

### Feature: Capability-Based Routing

The problem: You have work in Go, Python, TypeScript, Rust. You have agents with varying capabilities. Manual assignment doesn't scale.

The solution: Work carries skill requirements. Agents have demonstrated capabilities (derived from their work history). Matching is automatic:

# Agent capabilities (derived from work history)
bd skills gastown/polecats/toast
# → go: 47 tasks, python: 12 tasks, typescript: 3 tasks

# Route based on fit
gt dispatch gt-xyz --prefer-skill=go

Why it matters:

Efficiency: Right agent for the right task
Quality: Agents work in their strengths
Scale: No human bottleneck on assignment

### Feature: Recursive Work Decomposition

The problem: Enterprise projects are complex. A "feature" becomes 50 tasks across 8 repos involving 4 teams. Flat issue lists don't capture this structure.

The solution: Work decomposes naturally:

Epic: User Authentication System
├── Feature: Login Flow
│   ├── Task: API endpoint
│   ├── Task: Frontend component
│   └── Task: Integration tests
├── Feature: Session Management
│   └── ...
└── Feature: Password Reset
    └── ...

Each level has its own chain. Roll-ups are automatic. You always know where you stand.

### Feature: Cross-Project References

The problem: Your frontend can't ship until the backend API lands. They're in different repos. Traditional tools don't track this.

The solution: Explicit cross-project dependencies:

depends_on:
  beads://github/acme/backend/be-456  # Backend API
  beads://github/acme/shared/sh-789   # Shared types

### Feature: Validation and Quality Gates

The problem: An agent says "done." Is it actually done? Is the code quality acceptable? Did it pass review?

The solution: Structured validation with attribution:

{
  "validated_by": "gastown/refinery",
  "validation_type": "merge",
  "timestamp": "2025-01-15T10:30:00Z",
  "quality_signals": {
    "tests_passed": true,
    "review_approved": true,
    "lint_clean": true
  }
}

### Feature: Real-Time Activity Feed

The problem: Complex multi-agent work is opaque. You don't know what's happening until it's done (or failed).

The solution: Work state as a real-time stream:

bd activity --follow

[14:32:08] + patrol-x7k.arm-ace bonded (5 steps)
[14:32:09] → patrol-x7k.arm-ace.capture in_progress
[14:32:10] ✓ patrol-x7k.arm-ace.capture completed
[14:32:14] ✓ patrol-x7k.arm-ace.decide completed
[14:32:17] ✓ patrol-x7k.arm-ace COMPLETE

Why it matters:

Debugging in real-time: See problems as they happen
Status awareness: Always know what's running
Pattern recognition: Spot bottlenecks and inefficiencies

### The Enterprise Value Proposition

CapabilityDeveloper BenefitEnterprise BenefitAttributionDebug agent issuesCompliance auditsWork historyTune agent assignmentsPerformance managementSkill routingFaster task completionResource optimizationFederationMulti-repo projectsCross-org visibilityValidationQuality assuranceProcess enforcementActivity feedReal-time debuggingOperational awareness

### Design Philosophy

Attribution is not optional. Every action has an actor.
Work is data. Not just tickets - structured, queryable data.
History matters. Track records determine trust.
Scale is assumed. Multi-repo, multi-agent, multi-org from day one.
Verification over trust. Quality gates are first-class primitives.

### Tips

Always start with the Mayor - It's designed to be your primary interface
Use convoys for coordination - They provide visibility across agents
Leverage hooks for persistence - Your work won't disappear
Create formulas for repeated tasks - Save time with Beads recipes
Monitor the dashboard - Get real-time visibility
Let the Mayor orchestrate - It knows how to manage agents
Always use gt --help or gt <command> --help to verify syntax

### License

MIT License - see LICENSE file for details

This glossary was contributed by Clay Shirky in Issue #80.

Installation Command: tessl install github:numman-ali/n-skills --skill gastown
## Trust
- Source: tencent
- Verification: Indexed source record
- Publisher: saesak
- Version: 0.1.4
## Source health
- Status: healthy
- Source download looks usable.
- Yavira can redirect you to the upstream package for this source.
- Health scope: source
- Reason: direct_download_ok
- Checked at: 2026-04-30T16:55:25.780Z
- Expires at: 2026-05-07T16:55:25.780Z
- Recommended action: Download for OpenClaw
## Links
- [Detail page](https://openagent3.xyz/skills/openclaw-skill-gastown)
- [Send to Agent page](https://openagent3.xyz/skills/openclaw-skill-gastown/agent)
- [JSON manifest](https://openagent3.xyz/skills/openclaw-skill-gastown/agent.json)
- [Markdown brief](https://openagent3.xyz/skills/openclaw-skill-gastown/agent.md)
- [Download page](https://openagent3.xyz/downloads/openclaw-skill-gastown)