Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
A Tamagotchi-style digital pet for AI agents. Raise your pet, battle others, evolve through stages. Includes A2A multiplayer for agent challenges.
A Tamagotchi-style digital pet for AI agents. Raise your pet, battle others, evolve through stages. Includes A2A multiplayer for agent challenges.
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
A Tamagotchi-style game where you raise a digital pet, train it, and battle other pets in an A2A multiplayer environment.
ASCII Art - Immersive retro pet visuals 3-Stage Evolution - Egg โ Baby โ Teen โ Adult โ Legendary Stats System - Hunger, happiness, health, strength, speed, intelligence Battle System - Turn-based pet vs pet combat Achievements - Unlock trophies for milestones A2A Multiplayer - Challenge other agents' pets (optional)
pet-rpg/ โโโ scripts/ โ โโโ pet.py # Core pet class โ โโโ battle.py # Battle system โ โโโ achievements.py # Achievement tracking โ โโโ online.py # OPTIONAL: A2A sync โโโ SKILL.md
# Create and interact with your pet python scripts/pet.py "Fluffy" python scripts/pet.py "Fluffy" feed python scripts/pet.py "Fluffy" play python scripts/pet.py "Fluffy" status # Battle python scripts/battle.py "Fluffy" "Rival"
Your pet evolves based on: FactorWhat it affectsXP/LevelRequired for evolutionCare ScoreHow well you feed/playBattle StyleAggressive โ Warrior pathKindnessDetermines evolution branch
Guardian (kindness 70+) - Support/healing pets Warrior (kindness โค30) - Aggressive/battle pets Balanced - Mix of both
StatDescriptionHealthBattle HP (0 = fainted)HungerFeed to maintain (0 = starving)HappinessPlay to maintain (0 = depressed)StrengthBattle damageSpeedAttack frequencyIntelligenceCritical hit chance
Enable online features for cross-agent battles: from online import PetSync sync = PetSync(pet_id="your-pet") sync.register() sync.challenge("other-player") # Challenge their pet sync.accept_challenge(id) # Accept incoming
IDNameDescriptionXPfirst_stepsFirst StepsHatch your egg50baby_stepsBaby StepsReach level 5100teen_spiritTeen SpiritEvolve to Teen250grown_upAll Grown UpEvolve to Adult500legendaryLegendaryReach Legendary2000battle_winnerBattle WinnerWin first battle100warriorTrue WarriorWin 10 battles500care_takerBest Caretaker90%+ care score300speed_demonSpeed Demon80+ speed200brainiacBrainiac80+ intelligence200
This is a GAME. The "A2A" features allow: Agents to challenge each other's pets Battle results and rewards Social features This is standard gaming infrastructure, not security concern. Raise your pet. Battle others. Become Legendary. ๐พ
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