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Pywayne Vio Se3

SE(3) rigid body transformation library for 3D rotation and translation operations. Use when working with robot poses, camera transformations, SLAM systems,...

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SE(3) rigid body transformation library for 3D rotation and translation operations. Use when working with robot poses, camera transformations, SLAM systems,...

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Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

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Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md

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Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
0.1.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 10 sections Open source page

Quick Start

import numpy as np from pywayne.vio.SE3 import * # Create SE(3) transformation from rotation and translation R = np.eye(3) t = np.array([1, 2, 3]) T = SE3_from_Rt(R, t) # Lie algebra operations xi = np.array([0.1, 0.2, 0.3, 0.05, 0.1, 0.15]) # [rho, theta] T_from_xi = SE3_Exp(xi) # se(3) vector -> SE(3) xi_recovered = SE3_Log(T_from_xi) # SE(3) -> se(3) vector

Basic Matrix Operations

Create/Verify SE(3) matrices: check_SE3(T) - Validate 4x4 matrix is valid SE(3) SE3_from_Rt(R, t) - Construct from rotation matrix and translation SE3_to_Rt(T) - Extract rotation matrix and translation vector Combine/invert transformations: SE3_mul(T1, T2) - Matrix multiplication (compose transforms) SE3_inv(T) - Matrix inverse SE3_diff(T1, T2, from_1_to_2=True) - Compute relative transform

Lie Group/Lie Algebra Mappings

Vector form (preferred): SE3_Exp(xi) - se(3) 6D vector -> SE(3) matrix, xi = [rho, theta] SE3_Log(T) - SE(3) matrix -> se(3) 6D vector Matrix form (theoretical): SE3_exp(xi_hat) - se(3) 4x4 matrix -> SE(3) matrix SE3_log(T) - SE(3) matrix -> se(3) 4x4 matrix SE3_skew(xi) - 6D vector -> 4x4 Lie algebra matrix SE3_unskew(xi_hat) - 4x4 matrix -> 6D vector Naming convention: Uppercase = vector, lowercase = matrix

Representation Conversions

Quaternion + translation: SE3_from_quat_trans(q, t) - q is wxyz quaternion SE3_to_quat_trans(T) - Returns (quaternion, translation) Axis-angle + translation: SE3_from_axis_angle_trans(axis, angle, t) SE3_to_axis_angle_trans(T) - Returns (axis, angle, translation) Euler angles + translation: SE3_from_euler_trans(euler_angles, t, axes='zyx', intrinsic=True) SE3_to_euler_trans(T, axes='zyx', intrinsic=True)

Statistical Operations

SE3_mean(T_batch) - Compute mean of multiple SE(3) matrices (Nx4x4 -> 4x4)

Input/Output Formats

Single transformation: Input: 4x4 or 3x3/3 arrays Output: 4x4 or scalar vectors Batch operations: Input: Nx4x4 or Nx3x3/Nx3 arrays Output: Same batched format All functions support both single and batch inputs 6D vector format: [rho_1, rho_2, rho_3, theta_1, theta_2, theta_3] First 3: translation (linear velocity) Last 3: rotation (angular velocity)

Trajectory Processing

# Batch process robot trajectory poses = np.array([...]) # Nx4x4 log_poses = SE3_Log(poses) # Nx6 Lie algebra space mean_pose = SE3_Exp(np.mean(log_poses, axis=0)) # Intrinsic mean

Relative Motion

# Relative transform between two poses T_rel = SE3_diff(T_world_keyframe1, T_world_keyframe2) # T_rel transforms points from frame2 to frame1

Camera Pose Estimation

# Camera to world transformation R_cam = np.column_stack([right, up, forward]) # Camera axes t_cam = camera_position T_cam2world = SE3_from_Rt(R_cam, t_cam) T_world2cam = SE3_inv(T_cam2world)

Notes

All angles in radians Right-multiply convention: P' = T @ P Numerically stable for large angles and displacements Batch operations use vectorized NumPy for efficiency Performance reference (1000 transforms): Exp ~2.5ms, Log ~0.8ms

Category context

Agent frameworks, memory systems, reasoning layers, and model-native orchestration.

Source: Tencent SkillHub

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Package contents

Included in package
1 Docs
  • SKILL.md Primary doc