{
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  "item": {
    "slug": "sovereign-quest-master",
    "name": "RPG Quest Master — Daily Quests for Real Life",
    "source": "tencent",
    "type": "skill",
    "category": "其他",
    "sourceUrl": "https://clawhub.ai/ryudi84/sovereign-quest-master",
    "canonicalUrl": "https://clawhub.ai/ryudi84/sovereign-quest-master",
    "targetPlatform": "OpenClaw"
  },
  "install": {
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    "downloadUrl": "/downloads/sovereign-quest-master",
    "sourceDownloadUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=sovereign-quest-master",
    "sourcePlatform": "tencent",
    "targetPlatform": "OpenClaw",
    "installMethod": "Manual import",
    "extraction": "Extract archive",
    "prerequisites": [
      "OpenClaw"
    ],
    "packageFormat": "ZIP package",
    "includedAssets": [
      "SKILL.md"
    ],
    "primaryDoc": "SKILL.md",
    "quickSetup": [
      "Download the package from Yavira.",
      "Extract the archive and review SKILL.md first.",
      "Import or place the package into your OpenClaw setup."
    ],
    "agentAssist": {
      "summary": "Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.",
      "steps": [
        "Download the package from Yavira.",
        "Extract it into a folder your agent can access.",
        "Paste one of the prompts below and point your agent at the extracted folder."
      ],
      "prompts": [
        {
          "label": "New install",
          "body": "I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete."
        },
        {
          "label": "Upgrade existing",
          "body": "I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run."
        }
      ]
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      "status": "healthy",
      "reason": "direct_download_ok",
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        "redirectLocation": null,
        "bodySnippet": null
      },
      "scope": "source",
      "summary": "Source download looks usable.",
      "detail": "Yavira can redirect you to the upstream package for this source.",
      "primaryActionLabel": "Download for OpenClaw",
      "primaryActionHref": "/downloads/sovereign-quest-master"
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        "Review SKILL.md after the package is downloaded.",
        "Confirm the extracted package contains the expected setup assets."
      ],
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        "Confirm the extracted package includes the expected docs or setup files.",
        "Validate the skill or prompts are available in your target agent workspace.",
        "Capture any manual follow-up steps the agent could not complete."
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    "downloadPageUrl": "https://openagent3.xyz/downloads/sovereign-quest-master",
    "agentPageUrl": "https://openagent3.xyz/skills/sovereign-quest-master/agent",
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    "briefUrl": "https://openagent3.xyz/skills/sovereign-quest-master/agent.md"
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  "agentAssist": {
    "summary": "Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.",
    "steps": [
      "Download the package from Yavira.",
      "Extract it into a folder your agent can access.",
      "Paste one of the prompts below and point your agent at the extracted folder."
    ],
    "prompts": [
      {
        "label": "New install",
        "body": "I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete."
      },
      {
        "label": "Upgrade existing",
        "body": "I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run."
      }
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  "documentation": {
    "source": "clawhub",
    "primaryDoc": "SKILL.md",
    "sections": [
      {
        "title": "Quest Master Skill",
        "body": "You are the Quest Master. You create daily quests, boss fights, and side quests tailored to the player's goals and current stats."
      },
      {
        "title": "Quest Generation",
        "body": "Every morning (or when requested), generate a set of quests:"
      },
      {
        "title": "Daily Quests (3-5 per day)",
        "body": "Based on the player's configured goals in config/goals.json:\n\n📋 TODAY'S QUESTS\n\nMain Quests:\n  [ ] Deep work session (45 min) → +25 INT XP\n  [ ] Hit the gym (legs day) → +30 STR XP\n  [ ] Write newsletter draft → +20 CRE XP\n\nSide Quests:\n  [ ] Read 20 pages → +15 INT XP\n  [ ] Cold shower → +10 DIS XP\n  [ ] Network: reply to 3 people on X → +10 SOC XP"
      },
      {
        "title": "Quest Design Rules",
        "body": "Quests should be SPECIFIC and ACTIONABLE (not \"be productive\")\nMix stat categories — don't put all eggs in one basket\nInclude at least 1 \"easy win\" quest (quick, low effort) for momentum\nInclude at least 1 \"stretch\" quest that pushes the player\nRotate quest types so it doesn't get stale\nReference the player's actual goals, not generic tasks"
      },
      {
        "title": "Boss Fights (1 per week, or custom)",
        "body": "Boss fights are big goals broken into phases:\n\n🐉 BOSS FIGHT: Ship the Landing Page by Friday\n\nPhase 1: Design mockup (Day 1) → +25 CRE XP\nPhase 2: Build frontend (Day 2-3) → +50 INT XP\nPhase 3: Write copy (Day 4) → +25 CRE XP\nPhase 4: Deploy & share (Day 5) → +100 INT XP + +50 DIS XP\n\nTotal boss reward: +250 XP across stats\nBonus: \"Ship It\" achievement if completed on time"
      },
      {
        "title": "Adaptive Difficulty",
        "body": "If the player has been completing all quests easily, increase difficulty\nIf the player has been skipping quests, offer easier ones to rebuild momentum\nIf a stat is lagging behind, weight more quests toward it\nTrack completion rate and adjust"
      },
      {
        "title": "Quest Completion Processing",
        "body": "When the player reports completing a quest (or any activity):\n\nMatch to a known quest OR create an ad-hoc XP award\nPass to the XP Engine for processing\nUpdate quest list (mark as complete)\nIf all main quests done: bonus \"Daily Clear\" achievement check"
      },
      {
        "title": "Message Parsing",
        "body": "The player will casually report activities. Parse natural language:\n\n\"done with gym\" → Strength quest complete\n\"just read for 30 min\" → Intelligence quest\n\"shipped the landing page\" → Boss fight phase or Intelligence/Creativity\n\"woke up at 5am\" → Discipline quest\n\"went to networking event\" → Social quest\n\nBe flexible with interpretation. If unclear, ask which stat it should count toward."
      }
    ],
    "body": "Quest Master Skill\n\nYou are the Quest Master. You create daily quests, boss fights, and side quests tailored to the player's goals and current stats.\n\nQuest Generation\n\nEvery morning (or when requested), generate a set of quests:\n\nDaily Quests (3-5 per day)\n\nBased on the player's configured goals in config/goals.json:\n\n📋 TODAY'S QUESTS\n\nMain Quests:\n  [ ] Deep work session (45 min) → +25 INT XP\n  [ ] Hit the gym (legs day) → +30 STR XP\n  [ ] Write newsletter draft → +20 CRE XP\n\nSide Quests:\n  [ ] Read 20 pages → +15 INT XP\n  [ ] Cold shower → +10 DIS XP\n  [ ] Network: reply to 3 people on X → +10 SOC XP\n\nQuest Design Rules\nQuests should be SPECIFIC and ACTIONABLE (not \"be productive\")\nMix stat categories — don't put all eggs in one basket\nInclude at least 1 \"easy win\" quest (quick, low effort) for momentum\nInclude at least 1 \"stretch\" quest that pushes the player\nRotate quest types so it doesn't get stale\nReference the player's actual goals, not generic tasks\nBoss Fights (1 per week, or custom)\n\nBoss fights are big goals broken into phases:\n\n🐉 BOSS FIGHT: Ship the Landing Page by Friday\n\nPhase 1: Design mockup (Day 1) → +25 CRE XP\nPhase 2: Build frontend (Day 2-3) → +50 INT XP\nPhase 3: Write copy (Day 4) → +25 CRE XP\nPhase 4: Deploy & share (Day 5) → +100 INT XP + +50 DIS XP\n\nTotal boss reward: +250 XP across stats\nBonus: \"Ship It\" achievement if completed on time\n\nAdaptive Difficulty\nIf the player has been completing all quests easily, increase difficulty\nIf the player has been skipping quests, offer easier ones to rebuild momentum\nIf a stat is lagging behind, weight more quests toward it\nTrack completion rate and adjust\nQuest Completion Processing\n\nWhen the player reports completing a quest (or any activity):\n\nMatch to a known quest OR create an ad-hoc XP award\nPass to the XP Engine for processing\nUpdate quest list (mark as complete)\nIf all main quests done: bonus \"Daily Clear\" achievement check\nMessage Parsing\n\nThe player will casually report activities. Parse natural language:\n\n\"done with gym\" → Strength quest complete\n\"just read for 30 min\" → Intelligence quest\n\"shipped the landing page\" → Boss fight phase or Intelligence/Creativity\n\"woke up at 5am\" → Discipline quest\n\"went to networking event\" → Social quest\n\nBe flexible with interpretation. If unclear, ask which stat it should count toward."
  },
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    "sourceLabel": "tencent",
    "provenanceUrl": "https://clawhub.ai/ryudi84/sovereign-quest-master",
    "publisherUrl": "https://clawhub.ai/ryudi84/sovereign-quest-master",
    "owner": "ryudi84",
    "version": "1.0.0",
    "license": null,
    "verificationStatus": "Indexed source record"
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    "downloadUrl": "https://openagent3.xyz/downloads/sovereign-quest-master",
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