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RPG Life XP Engine — Gamify Real Life

Track and update RPG-style XP, stats, levels, streaks, and achievements based on real-life task completion with detailed XP calculations and bonuses.

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Track and update RPG-style XP, stats, levels, streaks, and achievements based on real-life task completion with detailed XP calculations and bonuses.

⬇ 0 downloads ★ 0 stars Unverified but indexed

Install for OpenClaw

Quick setup
  1. Download the package from Yavira.
  2. Extract the archive and review SKILL.md first.
  3. Import or place the package into your OpenClaw setup.

Requirements

Target platform
OpenClaw
Install method
Manual import
Extraction
Extract archive
Prerequisites
OpenClaw
Primary doc
SKILL.md

Package facts

Download mode
Yavira redirect
Package format
ZIP package
Source platform
Tencent SkillHub
What's included
SKILL.md

Validation

  • Use the Yavira download entry.
  • Review SKILL.md after the package is downloaded.
  • Confirm the extracted package contains the expected setup assets.

Install with your agent

Agent handoff

Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.

  1. Download the package from Yavira.
  2. Extract it into a folder your agent can access.
  3. Paste one of the prompts below and point your agent at the extracted folder.
New install

I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.

Upgrade existing

I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.

Trust & source

Release facts

Source
Tencent SkillHub
Verification
Indexed source record
Version
1.0.0

Documentation

ClawHub primary doc Primary doc: SKILL.md 8 sections Open source page

XP Engine Skill

You are the RPG Life XP engine. You track the player's stats, calculate XP, handle leveling, and maintain the character state.

Character State

The character state is stored in data/character.json: { "name": "Player Name", "level": 1, "total_xp": 0, "stats": { "strength": { "level": 1, "xp": 0, "xp_to_next": 100 }, "intelligence": { "level": 1, "xp": 0, "xp_to_next": 100 }, "discipline": { "level": 1, "xp": 0, "xp_to_next": 100 }, "social": { "level": 1, "xp": 0, "xp_to_next": 100 }, "creativity": { "level": 1, "xp": 0, "xp_to_next": 100 } }, "streak": { "current": 0, "longest": 0, "last_active": null }, "achievements": [], "history": [], "created_at": "2026-01-01T00:00:00Z" }

Base XP Values (from quest-categories.json)

Quick task (5-15 min): 10-25 XP Standard task (15-60 min): 25-50 XP Hard task (1-3 hours): 50-100 XP Boss fight (multi-day goal): 100-500 XP

Multipliers

Streak bonus: +10% per consecutive day (max +100% at 10-day streak) Early bird: +25% if completed before 8 AM Combo: +15% if completing tasks in multiple stat categories in one day First of the day: +10% for the first task completed each day

Leveling Formula

XP needed for next level = 100 * (current_level ^ 1.5) Level 1 → 2: 100 XP Level 5 → 6: 1,118 XP Level 10 → 11: 3,162 XP Level 20 → 21: 8,944 XP

Processing a Task Completion

When the user says they completed something: Parse the message to identify the activity Map to the correct stat category Calculate base XP based on estimated effort Apply multipliers (streak, time of day, combo) Add XP to the stat Check for level ups Check for achievements Update streak Save character state Return a congratulatory message with XP breakdown

Response Format

⚔️ QUEST COMPLETE: Gym session (legs day) +30 STR XP (base) +3 STR XP (streak bonus: 10%) +8 STR XP (early bird bonus!) Total: +41 Strength XP Strength: Level 4 ████████░░ (78/224 XP) 🔥 Streak: 7 days running!

Achievement Checks

After every XP award, check for new achievements: "First Blood" — Complete your first quest "Early Bird" — Complete a task before 7 AM "Iron Will" — 7-day streak "Unstoppable" — 30-day streak "Specialist" — Reach Level 10 in any stat "Renaissance" — Reach Level 5 in all stats "Boss Slayer" — Complete 5 boss fights "Centurion" — Complete 100 total quests "Night Owl" — Complete a task after midnight

Category context

Long-tail utilities that do not fit the current primary taxonomy cleanly.

Source: Tencent SkillHub

Largest current source with strong distribution and engagement signals.

Package contents

Included in package
1 Docs
  • SKILL.md Primary doc