{
  "schemaVersion": "1.0",
  "item": {
    "slug": "sprite-animator",
    "name": "Sprite Animator",
    "source": "tencent",
    "type": "skill",
    "category": "AI 智能",
    "sourceUrl": "https://clawhub.ai/awlevin/sprite-animator",
    "canonicalUrl": "https://clawhub.ai/awlevin/sprite-animator",
    "targetPlatform": "OpenClaw"
  },
  "install": {
    "downloadMode": "redirect",
    "downloadUrl": "/downloads/sprite-animator",
    "sourceDownloadUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=sprite-animator",
    "sourcePlatform": "tencent",
    "targetPlatform": "OpenClaw",
    "installMethod": "Manual import",
    "extraction": "Extract archive",
    "prerequisites": [
      "OpenClaw"
    ],
    "packageFormat": "ZIP package",
    "includedAssets": [
      "SKILL.md"
    ],
    "primaryDoc": "SKILL.md",
    "quickSetup": [
      "Download the package from Yavira.",
      "Extract the archive and review SKILL.md first.",
      "Import or place the package into your OpenClaw setup."
    ],
    "agentAssist": {
      "summary": "Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.",
      "steps": [
        "Download the package from Yavira.",
        "Extract it into a folder your agent can access.",
        "Paste one of the prompts below and point your agent at the extracted folder."
      ],
      "prompts": [
        {
          "label": "New install",
          "body": "I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete."
        },
        {
          "label": "Upgrade existing",
          "body": "I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run."
        }
      ]
    },
    "sourceHealth": {
      "source": "tencent",
      "status": "healthy",
      "reason": "direct_download_ok",
      "recommendedAction": "download",
      "checkedAt": "2026-04-30T16:55:25.780Z",
      "expiresAt": "2026-05-07T16:55:25.780Z",
      "httpStatus": 200,
      "finalUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=network",
      "contentType": "application/zip",
      "probeMethod": "head",
      "details": {
        "probeUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=network",
        "contentDisposition": "attachment; filename=\"network-1.0.0.zip\"",
        "redirectLocation": null,
        "bodySnippet": null
      },
      "scope": "source",
      "summary": "Source download looks usable.",
      "detail": "Yavira can redirect you to the upstream package for this source.",
      "primaryActionLabel": "Download for OpenClaw",
      "primaryActionHref": "/downloads/sprite-animator"
    },
    "validation": {
      "installChecklist": [
        "Use the Yavira download entry.",
        "Review SKILL.md after the package is downloaded.",
        "Confirm the extracted package contains the expected setup assets."
      ],
      "postInstallChecks": [
        "Confirm the extracted package includes the expected docs or setup files.",
        "Validate the skill or prompts are available in your target agent workspace.",
        "Capture any manual follow-up steps the agent could not complete."
      ]
    },
    "downloadPageUrl": "https://openagent3.xyz/downloads/sprite-animator",
    "agentPageUrl": "https://openagent3.xyz/skills/sprite-animator/agent",
    "manifestUrl": "https://openagent3.xyz/skills/sprite-animator/agent.json",
    "briefUrl": "https://openagent3.xyz/skills/sprite-animator/agent.md"
  },
  "agentAssist": {
    "summary": "Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.",
    "steps": [
      "Download the package from Yavira.",
      "Extract it into a folder your agent can access.",
      "Paste one of the prompts below and point your agent at the extracted folder."
    ],
    "prompts": [
      {
        "label": "New install",
        "body": "I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete."
      },
      {
        "label": "Upgrade existing",
        "body": "I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run."
      }
    ]
  },
  "documentation": {
    "source": "clawhub",
    "primaryDoc": "SKILL.md",
    "sections": [
      {
        "title": "Sprite Animator",
        "body": "Generate animated pixel art sprites from any image. Uses nano-banana-pro (Gemini) to create a 16-frame sprite sheet in a single request, then assembles it into an animated GIF."
      },
      {
        "title": "Quick Start",
        "body": "# Wave animation (default 16 frames)\nuv run --with sprite-animator sprite-animator -i photo.png -o sprite.gif -a wave\n\n# Bounce animation with larger sprites\nuv run --with sprite-animator sprite-animator -i avatar.png -o bounce.gif -a bounce -s 256\n\n# Keep the raw sprite sheet and individual frames\nuv run --with sprite-animator sprite-animator -i pet.jpg -o dance.gif -a dance --keep-sheet --keep-frames"
      },
      {
        "title": "Animations",
        "body": "TypeDescriptionidleSubtle breathing + blinking loopwaveArm raises, waves back and forth, lowersbounceCrouch → jump → land → recoverdanceLean, spin, jump — fun and energetic"
      },
      {
        "title": "Options",
        "body": "FlagDescription-i, --inputInput image (photo, drawing, etc.)-o, --outputOutput GIF path-a, --animationAnimation type: idle, wave, bounce, dance (default: idle)-d, --durationFrame duration in ms (default: 100)-s, --sizeOutput sprite size in px (default: 128)-r, --resolutionGeneration resolution: 1K or 2K (default: 1K)--keep-sheetSave the raw sprite sheet--keep-framesSave individual frame PNGs-v, --verboseVerbose output"
      },
      {
        "title": "How It Works",
        "body": "Creates a labeled 4x4 grid template (16 cells)\nSends the template + source image to Gemini in ONE request\nAI fills each cell with a pixel art frame following the animation sequence\nFrames are extracted from the sheet and assembled into a looping GIF\n\nSingle-request generation ensures consistent style across all frames."
      },
      {
        "title": "Source",
        "body": "https://github.com/Olafs-World/sprite-animator"
      }
    ],
    "body": "Sprite Animator\n\nGenerate animated pixel art sprites from any image. Uses nano-banana-pro (Gemini) to create a 16-frame sprite sheet in a single request, then assembles it into an animated GIF.\n\nQuick Start\n# Wave animation (default 16 frames)\nuv run --with sprite-animator sprite-animator -i photo.png -o sprite.gif -a wave\n\n# Bounce animation with larger sprites\nuv run --with sprite-animator sprite-animator -i avatar.png -o bounce.gif -a bounce -s 256\n\n# Keep the raw sprite sheet and individual frames\nuv run --with sprite-animator sprite-animator -i pet.jpg -o dance.gif -a dance --keep-sheet --keep-frames\n\nAnimations\nType\tDescription\nidle\tSubtle breathing + blinking loop\nwave\tArm raises, waves back and forth, lowers\nbounce\tCrouch → jump → land → recover\ndance\tLean, spin, jump — fun and energetic\nOptions\nFlag\tDescription\n-i, --input\tInput image (photo, drawing, etc.)\n-o, --output\tOutput GIF path\n-a, --animation\tAnimation type: idle, wave, bounce, dance (default: idle)\n-d, --duration\tFrame duration in ms (default: 100)\n-s, --size\tOutput sprite size in px (default: 128)\n-r, --resolution\tGeneration resolution: 1K or 2K (default: 1K)\n--keep-sheet\tSave the raw sprite sheet\n--keep-frames\tSave individual frame PNGs\n-v, --verbose\tVerbose output\nHow It Works\nCreates a labeled 4x4 grid template (16 cells)\nSends the template + source image to Gemini in ONE request\nAI fills each cell with a pixel art frame following the animation sequence\nFrames are extracted from the sheet and assembled into a looping GIF\n\nSingle-request generation ensures consistent style across all frames.\n\nSource\n\nhttps://github.com/Olafs-World/sprite-animator"
  },
  "trust": {
    "sourceLabel": "tencent",
    "provenanceUrl": "https://clawhub.ai/awlevin/sprite-animator",
    "publisherUrl": "https://clawhub.ai/awlevin/sprite-animator",
    "owner": "awlevin",
    "version": "0.1.0",
    "license": null,
    "verificationStatus": "Indexed source record"
  },
  "links": {
    "detailUrl": "https://openagent3.xyz/skills/sprite-animator",
    "downloadUrl": "https://openagent3.xyz/downloads/sprite-animator",
    "agentUrl": "https://openagent3.xyz/skills/sprite-animator/agent",
    "manifestUrl": "https://openagent3.xyz/skills/sprite-animator/agent.json",
    "briefUrl": "https://openagent3.xyz/skills/sprite-animator/agent.md"
  }
}