Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
Retrieves Steam inventory data for a user from steamcommunity.com
Retrieves Steam inventory data for a user from steamcommunity.com
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
Retrieve and browse a Steam user's inventory from steamcommunity.com.
Find your Steam ID (SteamID64): Go to your Steam profile page If your URL is https://steamcommunity.com/profiles/76561198012345678, your Steam ID is 76561198012345678 If your URL uses a vanity name like https://steamcommunity.com/id/myname, visit steamid.io and paste your profile URL to get your SteamID64 Get your Steam session cookies (required to bypass rate limits when fetching your own inventory): Log in to steamcommunity.com in your browser Open Developer Tools (F12) > Application tab > Cookies > https://steamcommunity.com Copy the value of the steamLoginSecure cookie Set environment variables: export STEAM_ID="your-steamid64" export STEAM_COOKIES="steamLoginSecure=your-cookie-value"
All commands use curl to hit the Steam Community inventory endpoint. The context ID is 2 for all standard game inventories.
GameApp IDCS2 / CS:GO730Team Fortress 2440Dota 2570Rust252490PUBG578080Steam Community (trading cards, etc.)753
Replace $APP_ID with the game's App ID (see table above). Context ID is 2 for all standard game inventories. curl -s "https://steamcommunity.com/inventory/$STEAM_ID/$APP_ID/2?l=english&count=2000" \ -H "Cookie: $STEAM_COOKIES" | jq '.'
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \ -H "Cookie: $STEAM_COOKIES" | jq '.'
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \ -H "Cookie: $STEAM_COOKIES" | jq '[.descriptions[] | {market_hash_name, type}]'
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \ -H "Cookie: $STEAM_COOKIES" | jq '{assets: [.assets[] | {assetid, classid, instanceid, amount}], total: .total_inventory_count}'
The API returns a last_assetid field when there are more items. Pass it as start_assetid to get the next page: curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000&start_assetid=$LAST_ASSET_ID" \ -H "Cookie: $STEAM_COOKIES" | jq '.' Check for more pages by looking at the more_items field in the response (equals 1 if there are more).
The inventory endpoint returns JSON with these key fields: FieldDescriptionassetsArray of items with appid, contextid, assetid, classid, instanceid, amountdescriptionsArray of item metadata: market_hash_name, name, type, icon_url, tradable, marketable, tags, etc.total_inventory_countTotal number of items in the inventorymore_items1 if more pages available (absent otherwise)last_assetidLast asset ID returned; use as start_assetid for next pagesuccess1 if the request succeeded Assets are linked to descriptions via classid + instanceid.
Rate limits: The community endpoint is heavily rate-limited by IP. Using your own cookies bypasses this for your own inventory. Without cookies, expect IP bans after a few requests (cooldown ~6 hours). Spacing: If fetching multiple inventories or pages, wait at least 4 seconds between requests. count parameter: Max value is 5000, but 2000 is recommended to avoid issues. Context ID: Use 2 for all standard game inventories. Steam Community items (appid 753) also use context ID 6 for some item types. Private profiles: Inventory must be set to public, or you must be authenticated as the owner.
Messaging, meetings, inboxes, CRM, and teammate communication surfaces.
Largest current source with strong distribution and engagement signals.