# Send WebSocket to your agent
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
## Fast path
- Download the package from Yavira.
- Extract it into a folder your agent can access.
- Paste one of the prompts below and point your agent at the extracted folder.
## Suggested prompts
### New install

```text
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
```
### Upgrade existing

```text
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
```
## Machine-readable fields
```json
{
  "schemaVersion": "1.0",
  "item": {
    "slug": "websocket",
    "name": "WebSocket",
    "source": "tencent",
    "type": "skill",
    "category": "AI 智能",
    "sourceUrl": "https://clawhub.ai/ivangdavila/websocket",
    "canonicalUrl": "https://clawhub.ai/ivangdavila/websocket",
    "targetPlatform": "OpenClaw"
  },
  "install": {
    "downloadUrl": "/downloads/websocket",
    "sourceDownloadUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=websocket",
    "sourcePlatform": "tencent",
    "targetPlatform": "OpenClaw",
    "packageFormat": "ZIP package",
    "primaryDoc": "SKILL.md",
    "includedAssets": [
      "SKILL.md"
    ],
    "downloadMode": "redirect",
    "sourceHealth": {
      "source": "tencent",
      "slug": "websocket",
      "status": "healthy",
      "reason": "direct_download_ok",
      "recommendedAction": "download",
      "checkedAt": "2026-05-04T11:37:08.324Z",
      "expiresAt": "2026-05-11T11:37:08.324Z",
      "httpStatus": 200,
      "finalUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=websocket",
      "contentType": "application/zip",
      "probeMethod": "head",
      "details": {
        "probeUrl": "https://wry-manatee-359.convex.site/api/v1/download?slug=websocket",
        "contentDisposition": "attachment; filename=\"websocket-1.0.0.zip\"",
        "redirectLocation": null,
        "bodySnippet": null,
        "slug": "websocket"
      },
      "scope": "item",
      "summary": "Item download looks usable.",
      "detail": "Yavira can redirect you to the upstream package for this item.",
      "primaryActionLabel": "Download for OpenClaw",
      "primaryActionHref": "/downloads/websocket"
    },
    "validation": {
      "installChecklist": [
        "Use the Yavira download entry.",
        "Review SKILL.md after the package is downloaded.",
        "Confirm the extracted package contains the expected setup assets."
      ],
      "postInstallChecks": [
        "Confirm the extracted package includes the expected docs or setup files.",
        "Validate the skill or prompts are available in your target agent workspace.",
        "Capture any manual follow-up steps the agent could not complete."
      ]
    }
  },
  "links": {
    "detailUrl": "https://openagent3.xyz/skills/websocket",
    "downloadUrl": "https://openagent3.xyz/downloads/websocket",
    "agentUrl": "https://openagent3.xyz/skills/websocket/agent",
    "manifestUrl": "https://openagent3.xyz/skills/websocket/agent.json",
    "briefUrl": "https://openagent3.xyz/skills/websocket/agent.md"
  }
}
```
## Documentation

### Reconnection (Always Forget)

Connections drop silently—TCP FIN may never arrive; don't assume onclose fires
Exponential backoff: 1s, 2s, 4s, 8s... cap at 30s—prevents thundering herd on server recovery
Add jitter: delay * (0.5 + Math.random())—prevents synchronized reconnection storms
Track reconnection state—queue messages during reconnect, replay after
Max retry limit then surface error to user—don't retry forever silently

### Heartbeats (Critical)

Ping/pong frames at protocol level—browser doesn't expose; use application-level ping
Send ping every 30s, expect pong within 10s—no pong = connection dead, reconnect
Server should ping too—detects dead clients, cleans up resources
Idle timeout in proxies (60-120s typical)—heartbeat must be more frequent
Don't rely on TCP keepalive—too infrequent, not reliable through proxies

### Connection State

readyState: 0=CONNECTING, 1=OPEN, 2=CLOSING, 3=CLOSED—check before sending
Buffer messages while CONNECTING—send after OPEN
bufferedAmount shows queued bytes—pause sending if backpressure building
Multiple tabs = multiple connections—coordinate via BroadcastChannel or SharedWorker

### Authentication

Token in URL query: wss://host/ws?token=xxx—simple but logged in access logs
First message auth: connect, send token, wait for ack—cleaner but more round trips
Cookie auth: works if same origin—but no custom headers in WebSocket
Reauthenticate after reconnect—don't assume previous session valid

### Scaling Challenges

WebSocket connections are stateful—can't round-robin between servers
Sticky sessions: route by client ID to same server—or use Redis pub/sub for broadcast
Each connection holds memory—thousands of connections = significant RAM
Graceful shutdown: send close frame, wait for clients to reconnect elsewhere

### Nginx/Proxy Config

proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_read_timeout 3600s;

Without these headers, upgrade fails—connection closes immediately
proxy_read_timeout must exceed your ping interval—default 60s too short
Load balancer health checks: separate HTTP endpoint, not WebSocket

### Close Codes

1000: normal closure; 1001: going away (page close)
1006: abnormal (no close frame received)—usually network issue
1008: policy violation; 1011: server error
4000-4999: application-defined—use for auth failure, rate limit, etc.
Always send close code and reason—helps debugging

### Message Handling

Text frames for JSON; binary frames for blobs/protobuf—don't mix without framing
No guaranteed message boundaries in TCP—but WebSocket handles framing for you
Order preserved per connection—messages arrive in send order
Large messages may fragment—library handles reassembly; set max message size server-side

### Security

Validate Origin header on handshake—prevent cross-site WebSocket hijacking
Same-origin policy doesn't apply—any page can connect to your WebSocket server
Rate limit per connection—one client can flood with messages
Validate every message—malicious clients can send anything after connecting

### Common Mistakes

No heartbeat—connection appears alive but is dead; messages go nowhere
Reconnect without backoff—hammers server during outage, prolongs recovery
Storing state only in connection—lost on reconnect; persist critical state externally
Huge messages—blocks event loop; stream large data via chunking
Not handling bufferedAmount—memory grows unbounded if client slower than server
## Trust
- Source: tencent
- Verification: Indexed source record
- Publisher: ivangdavila
- Version: 1.0.0
## Source health
- Status: healthy
- Item download looks usable.
- Yavira can redirect you to the upstream package for this item.
- Health scope: item
- Reason: direct_download_ok
- Checked at: 2026-05-04T11:37:08.324Z
- Expires at: 2026-05-11T11:37:08.324Z
- Recommended action: Download for OpenClaw
## Links
- [Detail page](https://openagent3.xyz/skills/websocket)
- [Send to Agent page](https://openagent3.xyz/skills/websocket/agent)
- [JSON manifest](https://openagent3.xyz/skills/websocket/agent.json)
- [Markdown brief](https://openagent3.xyz/skills/websocket/agent.md)
- [Download page](https://openagent3.xyz/downloads/websocket)