Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
Build and scale profitable software-as-a-service with viral growth, retention, and monetization strategies.
Build and scale profitable software-as-a-service with viral growth, retention, and monetization strategies.
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
Route requests to specialized agents: Pricing/packaging โ analyst + product manager agents Churn analysis โ analyst agent Growth loops โ marketing + product agents Technical architecture โ developer + architect agents Sales motion โ sales agent Run financial models for any monetization decision.
MRR and MRR growth rate โ everything else is vanity Net Revenue Retention (NRR) โ >100% means you grow without new customers CAC payback period โ months to recover acquisition cost Churn rate โ monthly for SMB, annual for enterprise If NRR < 100%, fix retention before spending on acquisition.
Price on value delivered, not cost to serve โ 10x value = room for 3x price Annual plans with discount capture cash and reduce churn Three tiers: free/trial, growth, scale โ anchoring works Raise prices on new customers first, grandfather existing โ test elasticity Usage-based pricing aligns incentives but complicates forecasting
Product must have inherent shareability โ bolted-on referrals don't work Powered-by badges, shared workspaces, public outputs โ user success = distribution Viral coefficient > 1 means exponential growth โ measure invites per user Time-to-value must be minutes, not days โ slow activation kills virality Free tier is marketing spend โ model it as CAC
Reducing churn 5% often beats increasing acquisition 20% Onboarding determines retention โ first 7 days predict everything Track activation metrics, not just signups โ what action predicts retention? Reactivation campaigns for dormant users before they churn Exit surveys reveal fixable problems โ ask churned users why
Self-serve for low ACV (<$5k), sales-assist for mid, enterprise sales for high Product-led growth: let users experience value before sales contact Content + SEO compounds โ paid acquisition doesn't Founder-led sales until you close 50 deals โ then hire sales
Automate customer success before hiring more CSMs Feature parity across plans kills upsell โ differentiate meaningfully Platform/API unlocks enterprise deals and stickiness Multi-tenant architecture from day one โ single-tenant doesn't scale
Launching lifetime deals for quick cash โ destroys unit economics Adding features for single customers โ product becomes unmaintainable Discounting to close deals โ trains customers to wait for discounts Building enterprise features before having enterprise sales Ignoring expansion revenue โ upsell is cheaper than new logo
Model cohorts, not aggregates โ behavior differs by signup month Unit economics must work at scale, not just with founder magic Cash runway = survival โ SaaS is capital intensive before profitable Gross margin > 70% or you're not really SaaS
Code helpers, APIs, CLIs, browser automation, testing, and developer operations.
Largest current source with strong distribution and engagement signals.