Requirements
- Target platform
- OpenClaw
- Install method
- Manual import
- Extraction
- Extract archive
- Prerequisites
- OpenClaw
- Primary doc
- SKILL.md
Generate animated pixel art sprites from any image using AI. Send a photo, get a 16-frame animated GIF.
Generate animated pixel art sprites from any image using AI. Send a photo, get a 16-frame animated GIF.
Hand the extracted package to your coding agent with a concrete install brief instead of figuring it out manually.
I downloaded a skill package from Yavira. Read SKILL.md from the extracted folder and install it by following the included instructions. Tell me what you changed and call out any manual steps you could not complete.
I downloaded an updated skill package from Yavira. Read SKILL.md from the extracted folder, compare it with my current installation, and upgrade it while preserving any custom configuration unless the package docs explicitly say otherwise. Summarize what changed and any follow-up checks I should run.
Generate animated pixel art sprites from any image. Uses nano-banana-pro (Gemini) to create a 16-frame sprite sheet in a single request, then assembles it into an animated GIF.
# Wave animation (default 16 frames) uv run --with sprite-animator sprite-animator -i photo.png -o sprite.gif -a wave # Bounce animation with larger sprites uv run --with sprite-animator sprite-animator -i avatar.png -o bounce.gif -a bounce -s 256 # Keep the raw sprite sheet and individual frames uv run --with sprite-animator sprite-animator -i pet.jpg -o dance.gif -a dance --keep-sheet --keep-frames
TypeDescriptionidleSubtle breathing + blinking loopwaveArm raises, waves back and forth, lowersbounceCrouch β jump β land β recoverdanceLean, spin, jump β fun and energetic
FlagDescription-i, --inputInput image (photo, drawing, etc.)-o, --outputOutput GIF path-a, --animationAnimation type: idle, wave, bounce, dance (default: idle)-d, --durationFrame duration in ms (default: 100)-s, --sizeOutput sprite size in px (default: 128)-r, --resolutionGeneration resolution: 1K or 2K (default: 1K)--keep-sheetSave the raw sprite sheet--keep-framesSave individual frame PNGs-v, --verboseVerbose output
Creates a labeled 4x4 grid template (16 cells) Sends the template + source image to Gemini in ONE request AI fills each cell with a pixel art frame following the animation sequence Frames are extracted from the sheet and assembled into a looping GIF Single-request generation ensures consistent style across all frames.
https://github.com/Olafs-World/sprite-animator
Agent frameworks, memory systems, reasoning layers, and model-native orchestration.
Largest current source with strong distribution and engagement signals.